Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Restore finalColorBlend implementation in shaders. | RealBadAngel | 2014-12-07 |
| | |||
* | Let lighting be done only CPU side. Remove finalColorBlend implementation ↵ | RealBadAngel | 2014-08-16 |
| | | | | from shaders. | ||
* | Faces shading fixes | RealBadAngel | 2014-07-07 |
| | |||
* | Improved faces shading with and without shaders. | RealBadAngel | 2014-06-17 |
| | |||
* | Unite nodes shaders. | RealBadAngel | 2014-06-15 |
Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. |