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Commit message (Collapse)AuthorAge
* Shaders: Harmonize Irrlicht and shader fog calculationsLars Hofhansl2016-10-24
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* Use range-based fog instead of z-plane based.Lars Hofhansl2016-10-13
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* Replace CRLF with LF in shader filesest312016-03-25
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* Add wielded (and CAOs) shaderRealBadAngel2015-07-21