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path: root/data/builtin.lua
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* Determine light_propagates from paramtypePerttu Ahola2011-12-04
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* Make global names in default mod use good naming convention and move ↵Perttu Ahola2011-12-03
| | | | backwards-compatibility definitions to mods/legacy
* inventorycube: use all three specified textures; also moved mesh creation / ↵Kahrl2011-12-03
| | | | modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
* Script-defined creative inventoryPerttu Ahola2011-12-02
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* Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola2011-12-02
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* Move craftitem_place_item as minetest.craftitem_place_item in builtin.luaPerttu Ahola2011-11-30
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* Create the necessary API for /giveme and /give and implement those commands; ↵Perttu Ahola2011-11-29
| | | | also sort out the scripts a bit
* Comment fix in builtin.luaPerttu Ahola2011-11-29
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* For consistency, implement calling of on_chat_message callbacks in CPerttu Ahola2011-11-29
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* Implement callback registration in Lua instead of CPerttu Ahola2011-11-29
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* Add chat message callback and send functionsPerttu Ahola2011-11-29
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* liquid_type -> liquidtypePerttu Ahola2011-11-29
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* Make node definitions available to LuaPerttu Ahola2011-11-29
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* Fix random node definition stuffPerttu Ahola2011-11-29
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* Add builtin.luaPerttu Ahola2011-11-29