aboutsummaryrefslogtreecommitdiff
path: root/data/mods/default/init.lua
Commit message (Collapse)AuthorAge
* Comment out print("on_generated: ...") in LuaPerttu Ahola2011-11-29
|
* Make map generator as much threaded as possible (not much benefit with ↵Perttu Ahola2011-11-29
| | | | current generator because of small generator chunk size (a single MapBlock))
* Add on_generated hookPerttu Ahola2011-11-29
|
* Fix TNT scriptPerttu Ahola2011-11-29
|
* Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola2011-11-29
|
* Exception handling in Lua setting getPerttu Ahola2011-11-29
|
* Lua setting getterPerttu Ahola2011-11-29
|
* on_newplayer and on_respawnplayer callbacksPerttu Ahola2011-11-29
|
* Make node definitions available to LuaPerttu Ahola2011-11-29
|
* Add node definitions in Lua and do not use content_mapnode_init anymore ↵Kahrl2011-11-29
| | | | (except in test.cpp)
* Fix random node definition stuffPerttu Ahola2011-11-29
|
* builtin.luaPerttu Ahola2011-11-29
|
* Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola2011-11-29
|
* Some node definitions in LuaPerttu Ahola2011-11-29
|
* Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola2011-11-29
| | | | creation from name
* Random Lua tweaks/fixesPerttu Ahola2011-11-29
|
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-29
|
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-29
| | | | staticdata interface to Lua
* Falling sand and gravelPerttu Ahola2011-11-29
|
* Node place/dig Lua callbacksPerttu Ahola2011-11-29
|
* Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola2011-11-29
|
* Add classic crafting recipes to default/init.luaPerttu Ahola2011-11-29
|
* Crafting definition in scriptsPerttu Ahola2011-11-29
|
* Initial node definition stuffPerttu Ahola2011-11-29
|
* Modify mod and texture directory hierarchiesPerttu Ahola2011-11-29