Commit message (Collapse) | Author | Age | |
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* | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
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* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||
* | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl | 2011-12-04 |
| | | | | | Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command | ||
* | Move default_treeprop.png to treeprop.png | Perttu Ahola | 2011-12-04 |
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* | Even more texture fixing | Perttu Ahola | 2011-12-03 |
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* | Rename lump_of_* to *_lump | Perttu Ahola | 2011-12-03 |
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* | More texture naming fixes | Perttu Ahola | 2011-12-03 |
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* | Rename textures of default mod | Perttu Ahola | 2011-12-03 |
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* | Remove iron apple from default | Perttu Ahola | 2011-12-03 |
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* | Show bare hand when no item is selected | Perttu Ahola | 2011-12-02 |
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* | Rename menu background to menubg.png, move unknown_block.png and ↵ | Perttu Ahola | 2011-11-29 |
| | | | | unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error | ||
* | Improve glass | Perttu Ahola | 2011-11-29 |
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* | Modify mod and texture directory hierarchies | Perttu Ahola | 2011-11-29 |