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* Some node definitions in LuaPerttu Ahola2011-11-29
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* Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola2011-11-29
| | | | creation from name
* Random Lua tweaks/fixesPerttu Ahola2011-11-29
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* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-29
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* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-29
| | | | staticdata interface to Lua
* Falling sand and gravelPerttu Ahola2011-11-29
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* Node place/dig Lua callbacksPerttu Ahola2011-11-29
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* Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola2011-11-29
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* Add classic crafting recipes to default/init.luaPerttu Ahola2011-11-29
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* Crafting definition in scriptsPerttu Ahola2011-11-29
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* Initial node definition stuffPerttu Ahola2011-11-29
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* Improve glassPerttu Ahola2011-11-29
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* Modify mod and texture directory hierarchiesPerttu Ahola2011-11-29