Commit message (Collapse) | Author | Age | |
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* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵ | Sebastian Rühl | 2011-06-26 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> | ||
| * | + rail | Nils Dagsson Moskopp | 2011-06-07 |
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| * | + paper, book, bookshelf | Nils Dagsson Moskopp | 2011-06-03 |
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| * | + papyrus | Nils Dagsson Moskopp | 2011-06-03 |
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| * | + clay and associated items | Nils Dagsson Moskopp | 2011-06-01 |
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| * | + brick | Nils Dagsson Moskopp | 2011-05-31 |
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| * | * menulogo now shows minetest delta | Nils Dagsson Moskopp | 2011-05-31 |
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| * | + fence inventory icon | Nils Dagsson Moskopp | 2011-05-31 |
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| * | + cactii | Nils Dagsson Moskopp | 2011-05-30 |
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| * | * better heart icon | Nils Dagsson Moskopp | 2011-05-29 |
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| * | * better glass graphics | Nils Dagsson Moskopp | 2011-05-29 |
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| * | * better rat graphics | Nils Dagsson Moskopp | 2011-05-29 |
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| * | * enemies are now omsk birds | Nils Dagsson Moskopp | 2011-05-29 |
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| * | * better player graphics | Nils Dagsson Moskopp | 2011-05-29 |
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| * | + sandstone | Nils Dagsson Moskopp | 2011-05-29 |
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* | | added correct data to new images, added comments in main.cpp | Perttu Ahola | 2011-06-25 |
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* | | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | | | | | (import from temporary git repo) | ||
* | | uh oh, forgot to add treeprop.png to the repo | Perttu Ahola | 2011-06-19 |
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* | | modified health bar a bit | Perttu Ahola | 2011-06-18 |
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* | | A very poor (but better than nothing) inventory icon for fences | Ciaran Gultnieks | 2011-05-24 |
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* | Added glass texture (poor artwork skills, apologies in advance) | Ciaran Gultnieks | 2011-05-09 |
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* | made proper skyboxes for dawn/evening and night | Perttu Ahola | 2011-04-29 |
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* | added simple skybox | Perttu Ahola | 2011-04-29 |
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* | didn't actually change everything, just re-saved the grass texture. | Perttu Ahola | 2011-04-29 |
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* | Made the main menu a bit more unique looking | Perttu Ahola | 2011-04-24 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | ||
* | Chests work now! | Perttu Ahola | 2011-04-04 |
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* | Removed lua stuff | Perttu Ahola | 2011-04-03 |
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* | reverted mud to old texture | Perttu Ahola | 2011-04-03 |
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* | tuned water texture and removed two debug prints from server | Perttu Ahola | 2011-04-02 |
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* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 |
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* | commit before some radical changes | Perttu Ahola | 2011-04-02 |
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* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
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* | tweaked mapgen | Perttu Ahola | 2011-02-28 |
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* | added trees (very glitchy) and changed grass texture | Perttu Ahola | 2011-02-28 |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
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* | modified grass texture | Perttu Ahola | 2011-02-28 |
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* | updated scripting api a bit | Perttu Ahola | 2011-02-23 |
| | | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | ||
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
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* | Better texture handling. Textures are not added to atlas if they are big, ↵ | Perttu Ahola | 2011-02-17 |
| | | | | and atlas is not further made after it is full. | ||
* | small fixes: crack texture, server build on windows, configuration file ↵ | Perttu Ahola | 2011-02-16 |
| | | | | example, adding config file example to install | ||
* | might work good on cmake+msvc now | Perttu Ahola | 2011-02-15 |
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* | mud gets now grass onto it when placed into sunlight. also removed three old ↵ | Perttu Ahola | 2011-02-15 |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 |
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* | added sand to map generator | Perttu Ahola | 2011-02-04 |
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* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
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