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* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-19
* modified health bar a bitPerttu Ahola2011-06-18
* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
* Added glass texture (poor artwork skills, apologies in advance)Ciaran Gultnieks2011-05-09
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
* added simple skyboxPerttu Ahola2011-04-29
* didn't actually change everything, just re-saved the grass texture.Perttu Ahola2011-04-29
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
* Chests work now!Perttu Ahola2011-04-04
* Removed lua stuffPerttu Ahola2011-04-03
* reverted mud to old texturePerttu Ahola2011-04-03
* tuned water texture and removed two debug prints from serverPerttu Ahola2011-04-02
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-02
* commit before some radical changesPerttu Ahola2011-04-02
* mapgen work-in-progressPerttu Ahola2011-03-02
* tweaked mapgenPerttu Ahola2011-02-28
* added trees (very glitchy) and changed grass texturePerttu Ahola2011-02-28
* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-28
* modified grass texturePerttu Ahola2011-02-28
* updated scripting api a bitPerttu Ahola2011-02-23
* mainly work on object scripting apiPerttu Ahola2011-02-23
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
* Better texture handling. Textures are not added to atlas if they are big, and...Perttu Ahola2011-02-17
* small fixes: crack texture, server build on windows, configuration file examp...Perttu Ahola2011-02-16
* might work good on cmake+msvc nowPerttu Ahola2011-02-15
* mud gets now grass onto it when placed into sunlight. also removed three old ...Perttu Ahola2011-02-15
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
* bug-fixin'Perttu Ahola2011-02-08
* added sand to map generatorPerttu Ahola2011-02-04
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
* Mainly some texture tweakingPerttu Ahola2011-01-24
* builds on both platformsPerttu Ahola2010-12-25
* minecraft-like craftingPerttu Ahola2010-12-25
* ProgressBarTextureModPerttu Ahola2010-12-24
* filesPerttu Ahola2010-12-24
* base stuff for item->object conversionPerttu Ahola2010-12-24
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
* crafting system!Perttu Ahola2010-12-22
* some work-in-progressPerttu Ahola2010-12-22
* Cracking blocks while diggingPerttu Ahola2010-12-21
* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-20
* before adding day/night lightingPerttu Ahola2010-12-18
* pausemenu stuffPerttu Ahola2010-12-14
* better graphics, zlib to work on vc++Perttu Ahola2010-12-14