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* better handling of unknown blocks on clientPerttu Ahola2011-06-27
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* reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | doing it
* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
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* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-19
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* modified health bar a bitPerttu Ahola2011-06-18
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* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
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* Added glass texture (poor artwork skills, apologies in advance)Ciaran Gultnieks2011-05-09
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* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
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* added simple skyboxPerttu Ahola2011-04-29
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* didn't actually change everything, just re-saved the grass texture.Perttu Ahola2011-04-29
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* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
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* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* Chests work now!Perttu Ahola2011-04-04
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* Removed lua stuffPerttu Ahola2011-04-03
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* reverted mud to old texturePerttu Ahola2011-04-03
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* tuned water texture and removed two debug prints from serverPerttu Ahola2011-04-02
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* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-02
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* commit before some radical changesPerttu Ahola2011-04-02
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* mapgen work-in-progressPerttu Ahola2011-03-02
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* tweaked mapgenPerttu Ahola2011-02-28
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* added trees (very glitchy) and changed grass texturePerttu Ahola2011-02-28
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* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-28
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* modified grass texturePerttu Ahola2011-02-28
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* updated scripting api a bitPerttu Ahola2011-02-23
| | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
* mainly work on object scripting apiPerttu Ahola2011-02-23
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* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
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* Better texture handling. Textures are not added to atlas if they are big, ↵Perttu Ahola2011-02-17
| | | | and atlas is not further made after it is full.
* small fixes: crack texture, server build on windows, configuration file ↵Perttu Ahola2011-02-16
| | | | example, adding config file example to install
* might work good on cmake+msvc nowPerttu Ahola2011-02-15
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* mud gets now grass onto it when placed into sunlight. also removed three old ↵Perttu Ahola2011-02-15
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
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* bug-fixin'Perttu Ahola2011-02-08
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* added sand to map generatorPerttu Ahola2011-02-04
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
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* Mainly some texture tweakingPerttu Ahola2011-01-24
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* builds on both platformsPerttu Ahola2010-12-25
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* minecraft-like craftingPerttu Ahola2010-12-25
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* ProgressBarTextureModPerttu Ahola2010-12-24
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* filesPerttu Ahola2010-12-24
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* base stuff for item->object conversionPerttu Ahola2010-12-24
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* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
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* crafting system!Perttu Ahola2010-12-22
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* some work-in-progressPerttu Ahola2010-12-22
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* Cracking blocks while diggingPerttu Ahola2010-12-21
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* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-20
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* before adding day/night lightingPerttu Ahola2010-12-18
| | | | | --HG-- rename : data/light.png => data/cloud.png