Commit message (Collapse) | Author | Age | |
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* | Removed lua stuff | Perttu Ahola | 2011-04-03 |
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* | reverted mud to old texture | Perttu Ahola | 2011-04-03 |
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* | tuned water texture and removed two debug prints from server | Perttu Ahola | 2011-04-02 |
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* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 |
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* | commit before some radical changes | Perttu Ahola | 2011-04-02 |
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* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
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* | tweaked mapgen | Perttu Ahola | 2011-02-28 |
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* | added trees (very glitchy) and changed grass texture | Perttu Ahola | 2011-02-28 |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
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* | modified grass texture | Perttu Ahola | 2011-02-28 |
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* | updated scripting api a bit | Perttu Ahola | 2011-02-23 |
| | | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | ||
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
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* | Better texture handling. Textures are not added to atlas if they are big, ↵ | Perttu Ahola | 2011-02-17 |
| | | | | and atlas is not further made after it is full. | ||
* | small fixes: crack texture, server build on windows, configuration file ↵ | Perttu Ahola | 2011-02-16 |
| | | | | example, adding config file example to install | ||
* | might work good on cmake+msvc now | Perttu Ahola | 2011-02-15 |
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* | mud gets now grass onto it when placed into sunlight. also removed three old ↵ | Perttu Ahola | 2011-02-15 |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 |
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* | added sand to map generator | Perttu Ahola | 2011-02-04 |
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* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 |
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* | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 |
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* | builds on both platforms | Perttu Ahola | 2010-12-25 |
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* | minecraft-like crafting | Perttu Ahola | 2010-12-25 |
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* | ProgressBarTextureMod | Perttu Ahola | 2010-12-24 |
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* | files | Perttu Ahola | 2010-12-24 |
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* | base stuff for item->object conversion | Perttu Ahola | 2010-12-24 |
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* | changes to handing of digging (non backwards-compatible i guess) | Perttu Ahola | 2010-12-23 |
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* | crafting system! | Perttu Ahola | 2010-12-22 |
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* | some work-in-progress | Perttu Ahola | 2010-12-22 |
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* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 |
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* | some tinkering with gui. removed updating of configuration file at end | Perttu Ahola | 2010-12-20 |
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* | before adding day/night lighting | Perttu Ahola | 2010-12-18 |
| | | | | | --HG-- rename : data/light.png => data/cloud.png | ||
* | pausemenu stuff | Perttu Ahola | 2010-12-14 |
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* | better graphics, zlib to work on vc++ | Perttu Ahola | 2010-12-14 |
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* | grass edges workin' | Perttu Ahola | 2010-12-14 |
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* | in before messing with face drawing orientation | Perttu Ahola | 2010-12-14 |
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* | added images | Perttu Ahola | 2010-12-13 |
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* | better water | Perttu Ahola | 2010-11-30 |
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* | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | 2010-11-29 |
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* | Initial files | Perttu Ahola | 2010-11-27 |