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lua_api.txt
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Author
Age
...
*
Mark multiply and divide with two vectors as deprecated (Schur product and qu...
DS
2020-09-01
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add compass HUD element (#9312)
EvidenceB
2020-08-29
*
Document normalmap textures (#10096)
HybridDog
2020-08-29
*
Add vector.offset (#10321)
DS
2020-08-29
*
Improve set_texture_mod documentation (#10339)
karamel59
2020-08-27
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Add gradients and borders to FormSpec boxes (#8676)
v-rob
2020-08-19
*
Clean up sound_fade (#10119)
hecks
2020-08-19
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Render nodeboxes with opaque material if possible (#10122)
sfan5
2020-08-12
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
Play place_failed sound if occupied or cannot attach (#9486)
Wuzzy
2020-07-27
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Add FormSpec font styling options (#9763)
v-rob
2020-07-12
*
Allow FormSpec elements to be focused with `set_focus` (#9353)
v-rob
2020-07-12
*
Formspec: Make dropdowns optionally return event based on index, not value (#...
v-rob
2020-07-10
*
Document deprecation of *_hovered and *_pressed styles (#10092)
v-rob
2020-06-23
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
Some vector functions useful for working with rotations (#9572)
NetherEran
2020-06-09
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
lua_api.txt: Fix minor typo (#9917)
ANAND
2020-05-24
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Add a convention about z_index (#9701)
Wuzzy
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Document which noise APIs add world seed to noiseparams seed (#9693)
Paramat
2020-04-17
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
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