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Author
Age
...
*
Add LuaSecureRandom
est31
2015-11-08
*
Improve LuaVoxelManip documentation
kwolekr
2015-11-07
*
Add support for audio feedback if placing node failed
BlockMen
2015-11-07
*
Schematics: Add core.place_schematic_on_vmanip API
kwolekr
2015-11-05
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
*
Add option to disable backface culling for models
BlockMen
2015-10-25
*
Improve Lua settings menu
PilzAdam
2015-10-24
*
Decoration API: Add flag for placement on liquid surface
paramat
2015-10-23
*
Add more ways to pass data to check_player_privs
Robert Zenz
2015-10-22
*
ABMs: Make catch-up behaviour optional
paramat
2015-10-18
*
Refactor logging
ShadowNinja
2015-10-14
*
Add new ContentParamType2 "CPT2_DEGROTATE"
est31
2015-10-04
*
doc: Update node callback documentation
kwolekr
2015-10-04
*
Add get_biome_id(biome_name) callback
Duane Robertson
2015-10-02
*
Clarify radii and distance types in documentation
Tim
2015-09-26
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
lua_api.txt: fix typo
est31
2015-09-21
*
Ore: Add puff ore type
kwolekr
2015-09-17
*
Ore: Add ore sheet column height range selection
kwolekr
2015-09-13
*
Add more information about how get_node_light works.
Robert Zenz
2015-09-08
*
Bump version to 0.4.13
est31
2015-08-20
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
*
Fix segfaults caused by the Environment not being initialized yet
rubenwardy
2015-08-09
*
Actually document what minetest.is_protected should do
est31
2015-08-02
*
Add AreaStore data structure
est31
2015-07-27
*
Optional reconnect functionality
est31
2015-07-23
*
Add note that chat messages can be marked as handled.
Robert Zenz
2015-07-22
*
Document game main menu image system
est31
2015-07-21
*
Added get_player_velocity() method. Fixes #1176
Elia Argentieri
2015-07-20
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
Biome API decorations: 'spawnby' searches a 3D neighbourhood
paramat
2015-07-08
*
Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
*
Fix some issues with animations, and allow non-looped animations to be defined
MirceaKitsune
2015-06-22
*
Add list-rings
est31
2015-06-16
*
Add minetest.register_on_player_hpchange
TeTpaAka
2015-06-13
*
Add return list of individual counts to find_node_in_area
TeTpaAka
2015-06-13
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
*
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
kwolekr
2015-05-17
*
Add optional buffer param for bulk data array writes in Lua
kwolekr
2015-05-17
*
SAPI: Accept either ARGB8 table or ColorString to specify colors
kwolekr
2015-05-16
*
Add core.get_dir_list
ShadowNinja
2015-05-16
*
Add core.request_insecure_environment()
ShadowNinja
2015-05-16
*
Add core.mkdir
ShadowNinja
2015-05-16
*
Add mod security
ShadowNinja
2015-05-16
*
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
TeTpaAka
2015-05-15
*
Add minetest.register_on_punchplayer
Brandon
2015-05-15
*
Add get and set functions for the nametag color
TeTpaAka
2015-05-15
*
Add code to support raillike group names
Novatux
2015-05-12
*
is_player() is no player-only function
est31
2015-05-12
*
Schematics: Add per-node force placement option
kwolekr
2015-05-09
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