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path: root/doc/lua_api.txt
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* Added support for alignment in HUD itemsDiego Martínez2013-04-23
* Add direction parameter to statbars in HUD APIkwolekr2013-04-20
* Fix Lua HUD documentationkwolekr2013-04-18
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-18
* Lua HUDJonathon Anderson2013-04-18
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-10
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-06
* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-05
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-05
* Update doc/lua-api.txtPilzAdam2013-04-03
* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-31
* Add different place sound for nodesPilzAdam2013-03-29
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-29
* Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-28
* Vary ore sheet y position by noisekwolekr2013-03-24
* Fix indentation of lua_api.txtPerttu Ahola2013-03-24
* Update lua_api.txtkwolekr2013-03-24
* Allow spawning particles from the server, from luaJeija2013-03-23
* 6d facedirRealBadAngel2013-03-23
* Support game-specific minetest.confPerttu Ahola2013-03-21
* lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-21
* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-17
* Allow minetest.after to take a variable number of argumentsJeija2013-03-17
* Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
* Allow any character in formspec strings with escape charkwolekr2013-03-05
* Add seed parameter for default and L-system treesRealBadAngel2013-02-24
* Fix to on_rightclick not able to change wielded_itemRealBadAngel2013-02-13
* Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-23
* add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-21
* Fix buttons not working for Lua-triggered formspecssapier2013-01-07
* L-Systems treegen update.RealBadAngel2013-01-07
* Implement textarea in formspec, a multiline input fieldJeija2013-01-04
* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-04
* Add InvRef:get_location()Perttu Ahola2013-01-02
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-02
* L-System treegenRealBadAngel2012-12-30
* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-17
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-01
* Add the group attached_nodePilzAdam2012-12-01
* Add shutdown hook interface to Lua APIMatthew I2012-11-30
* Bump version to 0.4.4 as this isn't compatible with 0.4.3Perttu Ahola2012-11-26
* RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-25
* A bunch of fixesMirceaKitsune2012-11-25
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-25
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-25
* Get the new animation framework properly workingMirceaKitsune2012-11-25
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-25
* Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-25
* Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-25
* Adding background to FormspecRealBadAngel2012-11-08