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* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-22
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-06
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-18
* Better document behavior of on_punchplayerANAND2019-04-29
* Force send a mapblock to a player (#8140)sofar2019-04-28
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-14
* Add Mkdocs API site (#8133)Paul Ouellette2019-04-12
* Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-11
* Nodedef 'drop' documentation: Improve, add tool filtering (#8458)Paramat2019-04-09
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
* Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat2019-03-26
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-17
* Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)Paramat2019-03-16
* Document the `float` special group (#8306)DS2019-03-10
* Add math.factorial (#8298)HybridDog2019-03-05
* Add sounds for falling and attached nodes (#7719)DS2019-03-05
* lua_api.txt, settingtypes.txt: Various improvements (#8252)Paramat2019-02-18
* Update many things in Lua API docs (#8236)Wuzzy2019-02-17
* lua_api.txt: Various additions and improvements (#8245)Paramat2019-02-17
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* Remove incorrect feature flag (#8086)Paul Ouellette2019-01-19
* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* Add minetest.load_area (#8023)HybridDog2018-12-31
* Lua_api.txt: Add documentation of missing field to 'on_punch' (#8008)ClobberXD2018-12-22
* Lua_api.txt: Document inventory sending behaviour (#7720)zeuner2018-12-18
* (client_)lua_api.txt: Rename func -> function (#7960)ClobberXD2018-12-12
* lua_api.txt: Various fixes and improvements (#7945)Paul Ouellette2018-12-11
* Add object visual type 'item' (#7870)Alex2018-12-11
* Fix wrong parameter order for inventory callbacks (#7952)Paul Ouellette2018-12-10
* Add eat sound (#7956)Wuzzy2018-12-10
* Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg2018-12-02
* Document which formspec fields are sent (#7717)zeuner2018-12-02
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28
* Lua_api.txt: Update glasslike_framed textures documentation (#7884)Paramat2018-11-22
* Framed glasslike: Fix and document top/base textures feature (#7824)Paramat2018-10-30
* clear_craft: Return false if recipe not found, don't throw error (#7804)Paramat2018-10-24
* Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Player hand list: require init by modsSmallJoker2018-10-04
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Lua_api.txt: Update mapgen alias docs, add Singlenode use (#7659)Paramat2018-08-19
* Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-16
* lua_api.txt: Refine 'Item types' for 4e2eeee (#7648)SmallJoker2018-08-15
* lua_api.txt: Various fixes and improvements (#7638)pauloue2018-08-15
* Lua_api.txt: Move item def section nearby node def (#7636)ClobberXD2018-08-12
* Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 (#7618)zeuner2018-08-12
* Formspecs: Add tooltip element for arearubenwardy2018-08-05
* lua_api.txt: Improve code block format (#7599)pauloue2018-08-03
* Lua_api.txt: Improve Player HUD flags documentation (#7588)ClobberXD2018-07-31