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lua_api.txt
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Author
Age
*
Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ...
Perttu Ahola
2012-09-09
*
Add dtime_s to entity activation
Perttu Ahola
2012-09-09
*
Fix ObjectRef:punch()
Perttu Ahola
2012-09-09
*
Add overridable function for handling dropped items from nodes
Perttu Ahola
2012-09-02
*
Add bouncy node group
Perttu Ahola
2012-09-01
*
Add disable_jump and fall_damage_add_percent node groups
Perttu Ahola
2012-09-01
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
*
Add ban management routines to Lua API
Matthew I
2012-08-12
*
Extend Lua API in order to implement chat commands
Matthew I
2012-08-12
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Working group-shapeless and multigroup recipes
Perttu Ahola
2012-07-26
*
Add special return value -1 to inventry callbacks
Perttu Ahola
2012-07-25
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Detached inventories
Perttu Ahola
2012-07-24
*
Add oldnode parameter to minetest.register_on_placenode callback
Perttu Ahola
2012-07-23
*
Describe node definition fields better in lua_api.txt
Perttu Ahola
2012-07-23
*
Update lua_api.txt a bit
Perttu Ahola
2012-07-23
*
Implement node timers
darkrose
2012-07-23
*
Formspec button_exit[] and image_button_exit[]
Perttu Ahola
2012-07-22
*
Doc updates for formspec
darkrose
2012-07-22
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
*
Update Lua API documentation to include minetest.get_modnames()
Matthew I
2012-07-22
*
BITCH, THIS IS 0.4.0.
Perttu Ahola
2012-07-21
*
Add minetest.get_craft_recipe()
darkrose
2012-07-21
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
*
Add pointed_thing to lua_api.txt
Perttu Ahola
2012-06-17
*
Explain node boxes in lua_api.txt
Perttu Ahola
2012-06-17
*
Mention node drawtypes in lua_api.txt
Perttu Ahola
2012-06-16
*
Node texture animation
Perttu Ahola
2012-06-16
*
Add some missing object properties to doc/lua_api.txt
Perttu Ahola
2012-06-10
*
Node placement client-side prediction
Perttu Ahola
2012-06-10
*
Add minetest.serialize() and minetest.deserialize()
Perttu Ahola
2012-06-07
*
Allow groups in crafting recipes
Perttu Ahola
2012-06-06
*
Fix small errors in lua_api.txt
Perttu Ahola
2012-06-06
*
Add after_destruct and cache the existence of on_construct, on_destruct and a...
Perttu Ahola
2012-06-05
*
place_node, dig_node and punch_node; an in-game tester tool; remove old code
Perttu Ahola
2012-06-05
*
Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...
darkrose
2012-06-03
*
Add can_dig callback
darkrose
2012-06-03
*
Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu...
Perttu Ahola
2012-06-03
*
Reshape inventory menu code
Perttu Ahola
2012-06-03
*
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...
Perttu Ahola
2012-06-03
*
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
*
minetest.get_craft_result
Perttu Ahola
2012-06-03
*
NodeMetaRef:{to,from}_table and lua_api.txt additions
Perttu Ahola
2012-06-03
*
on_metadata_inventory_{move,offer,take}
Perttu Ahola
2012-06-03
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
*
Random node metadata things
Perttu Ahola
2012-06-03
*
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
*
Add node on_construct, on_destruct callbacks and update lua_api.txt
Perttu Ahola
2012-06-03
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