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path: root/doc/lua_api.txt
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* Add core.mkdirShadowNinja2015-05-16
* Add mod securityShadowNinja2015-05-16
* Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka2015-05-15
* Add minetest.register_on_punchplayerBrandon2015-05-15
* Add get and set functions for the nametag colorTeTpaAka2015-05-15
* Add code to support raillike group namesNovatux2015-05-12
* is_player() is no player-only functionest312015-05-12
* Schematics: Add per-node force placement optionkwolekr2015-05-09
* Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-07
* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-07
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-05
* Add minetest.global_exists()ShadowNinja2015-04-21
* Ore: Add biomes parameterkwolekr2015-04-20
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-16
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-13
* Document for api functions that rely on current_modname, that it doesn't work...est312015-04-08
* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-08
* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-31
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31
* Document nil player as being allowed for can_digShadowNinja2015-03-27
* lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optionalparamat2015-03-24
* Revert "Add a Lua call to do damages / heals" ok @ShadowNinjaLoic Blot2015-03-22
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-22
* Add a Lua call to do damages / healsLoic Blot2015-03-18
* lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat2015-03-11
* Biome API: Enable decorations placed on waterparamat2015-03-06
* Improve group-based connection between raillike nodesBlockMen2015-03-05
* Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins2015-02-27
* Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...Loic Blot2015-02-27
* Wrap lines longer than 80 characters in lua_api.txt ...and minor formating ch...rubenwardy2015-02-27
* Disallow object:remove() if the object is a playerKahrl2015-02-23
* Bump version to 0.4.12Perttu Ahola2015-02-18
* Fix minetest.item_eat's replace_with_item, fixes #2292rubenwardy2015-02-16
* Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade92015-01-20
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
* builtin: Unify register wrapper functions and wrap clear_registered_* functio...kwolekr2015-01-13
* Lua-api.txt: Document that paramtype='light' results in light propagation wit...paramat2015-01-11
* Add registered_ores and registered_decorationsShadowNinja2015-01-05
* Add minetest.generate_ores() and minetest.generate_decorations()kwolekr2015-01-04
* Remove freezemelt documentation from lua_api.txtCraig Robbins2015-01-04
* Add warning about using deprecated fields in Mapgen API and update docskwolekr2015-01-04
* Rewrite lua_api.txt into Markdown formatWuzzy2015-01-03
* Fix documentation for string functionsDiego Martínez2014-12-30
* Expose mapgen parameters on scripting initkwolekr2014-12-29
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-29
* LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr2014-12-28
* Decoration: Add height_min and height_max parameterskwolekr2014-12-28
* Ore: Add Vein ore typekwolekr2014-12-28
* Ore: Add Blob ore typekwolekr2014-12-28
* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-27