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* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-15
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* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
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* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
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* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Add minetest.kick_player(name, reason)sapier2014-02-03
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* Add player:override_day_night_ratio() for arbitrarily controlling sunlight ↵Perttu Ahola2014-02-01
| | | | brightness
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
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* New HUD element - waypoint.RealBadAngel2014-01-26
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* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
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* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
| | | | As suggested by qwrwed.
* Update lua_api.txt documentationkwolekr2014-01-19
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* Add minetest.override_itemShadowNinja2014-01-13
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* Add formspec tableKahrl2014-01-13
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* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
| | | | | | | Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments
* Fix doc and forceloading crash.Novatux2014-01-12
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* Add InvRef::get/set_lists()ShadowNinja2014-01-11
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* Add forceloadingNovatux2014-01-11
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* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
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* Document "wielditem" visualShadowNinja2014-01-08
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* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
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* Bump version to 0.4.9kwolekr2014-01-01
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* Don't throw a error when writing JSON failsShadowNinja2013-12-18
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* Add 'minetest.write_json'ShadowNinja2013-12-18
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* Add map feature generation notify Lua APIkwolekr2013-12-14
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* Remove support for optdepends.txtShadowNinja2013-12-13
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* Make line_of_sight return blocking node positionstujones112013-12-12
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* Add 'on_prejoinplayer' callbackkaeza2013-12-12
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* Fix small mistake in Lua API docssfan52013-12-06
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* Use a table in set_physics_override()PilzAdam2013-12-03
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* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-03
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* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-01
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* Add documentation for minetest.swap_nodeNovatux2013-11-30
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* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ↵kwolekr2013-11-30
| | | | made optional this time; also fixed a slight bug with night values being ignored
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-30
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* Rollback fixes and get_node_actionsShadowNinja2013-11-27
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* Bump version to 0.4.8kwolekr2013-11-24
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* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-16
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* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
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* Fix typo in lua_api.txtPilzAdam2013-11-08
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* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
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* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
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* Add basic protection support to builtinShadowNinja2013-11-02
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* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
| | | | | | old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
* Remove vector metatable settingShadowNinja2013-10-17
| | | | | This not only makes the vector functions faster, but also makes them more consistent with other functions.
* Add tool callbackNovatux2013-10-16
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* Add support for parameter 'visual_scale' for drawtypes 'signlike' and ↵Sokomine2013-10-14
| | | | 'torchlike' like used for drawtype 'plantlike'
* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28
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* Allow to manually specify param2 in minetest.item_place() and return successPilzAdam2013-09-28
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* Add option to scale image to percentage valuesBlockMen2013-09-20
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