aboutsummaryrefslogtreecommitdiff
path: root/doc/lua_api.txt
Commit message (Expand)AuthorAge
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-04
* Add replacements to schematicsPilzAdam2013-08-03
* Add support for setting stepheight for entitiessapier2013-07-30
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
* Weather supportproller2013-07-27
* Add support of pressed_texture of image_buttonBlockMen2013-07-24
* added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb2013-07-24
* Add port to favorites if not 30000sapier2013-07-22
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-20
* Add liquid_range to nodedefPilzAdam2013-07-20
* Make range of tools configureablePilzAdam2013-07-20
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-20
* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-11
* Remove note in lua-api.txt that there are no vector helper functionsPilzAdam2013-07-08
* Fix many formspec menu bugssapier2013-07-07
* Add vector helpersShadowNinja2013-07-07
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Decoration: Add schematic rotation supportkwolekr2013-07-01
* LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr2013-06-29
* Update documentation for get_mapgen_objectkwolekr2013-06-29
* Add voxelarea.lua helper to builtinkwolekr2013-06-28
* Apply various fixes to several thingskwolekr2013-06-27
* LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr2013-06-27
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
* Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr2013-06-27
* Add minetest.get_mapgen_object to APIkwolekr2013-06-27
* Add LuaVoxelManipkwolekr2013-06-27
* Decoration: Add support for zero probability, fix breakage from last commitkwolekr2013-06-22
* A handful of minor fixes to various thingskwolekr2013-06-22
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Remove deprecated functions that don't work anymore from lua_api.txtKahrl2013-06-20
* Add drowningPilzAdam2013-06-19
* Decoration: Change divlen to sidelenkwolekr2013-06-17
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Bump version to 0.4.7PilzAdam2013-06-06
* Replace c55.me linksKahrl2013-06-03
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-22
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-20
* New modsystemPilzAdam2013-05-19
* Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-18
* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-03
* Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-01
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-25
* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-24
* Added support to disable built-in HUD elementsDiego Martínez2013-04-24
* Add option to use texture alpha channelkwolekr2013-04-23