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* Add meshnode drawtype.RealBadAngel2014-10-18
* Add [colorize modifierBlockMen2014-10-05
* Add better documentation for alternate drop definition to lua_api.txt.Diego Martínez2014-10-02
* Add optional framed glasslike drawtypeBlockMen2014-10-02
* Add firelike drawtypeTriBlade92014-09-21
* Add compression APIShadowNinja2014-09-20
* Simplify and optimize schematic replacementsShadowNinja2014-09-11
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-01
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-01
* Remove invalid doc about minetest.get_time_us()sapier2014-08-25
* Add missing doc for minetest.get_us_time()sapier2014-08-25
* Fix seg fault if popping from empty stack (L-system trees)Craig Robbins2014-08-23
* Add ^[mask texture modifiersfan52014-08-22
* Correct spelling mistakes in documentationrubenwardy2014-08-22
* Mod profiling supportsapier2014-08-19
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-29
* Add srollbar formspec elementsapier2014-07-16
* Update version numbers for 0.4.10sapier2014-07-06
* Fix typos in doc/lua-api.txtsfan52014-07-05
* Fix typo in doc/lua_api.txtKahrl2014-07-05
* Tooltips rework.RealBadAngel2014-06-24
* Add tooltips for button, imagebutton and checkbox.RealBadAngel2014-06-19
* Add success and output return values to chat commandsShadowNinja2014-05-28
* Add item eat callbackrubenwardy2014-05-26
* Fix heart + bubble bar size on different texture packssapier2014-05-07
* Update documentation on is_ground_contentShadowNinja2014-04-24
* Remove liquid_finite and weatherproller2014-04-18
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-12
* Add third person viewBlockMen2014-04-12
* Cleanup client init states by bumping protocol versionsapier2014-04-08
* Replace pause and message menu by formspec onessapier2014-03-05
* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-27
* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-15
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
* Add minetest.kick_player(name, reason)sapier2014-02-03
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-01
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
* New HUD element - waypoint.RealBadAngel2014-01-26
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
* Update lua_api.txt documentationkwolekr2014-01-19
* Add minetest.override_itemShadowNinja2014-01-13
* Add formspec tableKahrl2014-01-13
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
* Fix doc and forceloading crash.Novatux2014-01-12
* Add InvRef::get/set_lists()ShadowNinja2014-01-11
* Add forceloadingNovatux2014-01-11
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11