| Commit message (Expand) | Author | Age |
... | |
* | Doc updates for formspec | darkrose | 2012-07-22 |
* | minetest.register_on_player_receive_fields() | Perttu Ahola | 2012-07-22 |
* | Update Lua API documentation to include minetest.get_modnames() | Matthew I | 2012-07-22 |
* | BITCH, THIS IS 0.4.0. | Perttu Ahola | 2012-07-21 |
* | Add minetest.get_craft_recipe() | darkrose | 2012-07-21 |
* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 |
* | Add pointed_thing to lua_api.txt | Perttu Ahola | 2012-06-17 |
* | Explain node boxes in lua_api.txt | Perttu Ahola | 2012-06-17 |
* | Mention node drawtypes in lua_api.txt | Perttu Ahola | 2012-06-16 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Add some missing object properties to doc/lua_api.txt | Perttu Ahola | 2012-06-10 |
* | Node placement client-side prediction | Perttu Ahola | 2012-06-10 |
* | Add minetest.serialize() and minetest.deserialize() | Perttu Ahola | 2012-06-07 |
* | Allow groups in crafting recipes | Perttu Ahola | 2012-06-06 |
* | Fix small errors in lua_api.txt | Perttu Ahola | 2012-06-06 |
* | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola | 2012-06-05 |
* | place_node, dig_node and punch_node; an in-game tester tool; remove old code | Perttu Ahola | 2012-06-05 |
* | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em... | darkrose | 2012-06-03 |
* | Add can_dig callback | darkrose | 2012-06-03 |
* | Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu... | Perttu Ahola | 2012-06-03 |
* | Reshape inventory menu code | Perttu Ahola | 2012-06-03 |
* | Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a... | Perttu Ahola | 2012-06-03 |
* | Implement locked chest; add after_place_node and after_dig_node node callbacks | Perttu Ahola | 2012-06-03 |
* | minetest.get_craft_result | Perttu Ahola | 2012-06-03 |
* | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | 2012-06-03 |
* | on_metadata_inventory_{move,offer,take} | Perttu Ahola | 2012-06-03 |
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
* | Random node metadata things | Perttu Ahola | 2012-06-03 |
* | Attempt to begin to implement chests and furnace in Lua (with problems) | Perttu Ahola | 2012-06-03 |
* | Add node on_construct, on_destruct callbacks and update lua_api.txt | Perttu Ahola | 2012-06-03 |
* | Add support for putting modpacks directly into mod directories | Perttu Ahola | 2012-05-21 |
* | Add "Registered definitions of stuff" to doc/lua_api.txt | Perttu Ahola | 2012-04-14 |
* | Support static_spawnpoint setting | Perttu Ahola | 2012-04-09 |
* | Improve doc/lua_api.txt and add minetest.get_item_group(name, group) | Perttu Ahola | 2012-04-09 |
* | Add minimal documentation about the $world/game/ addition | Perttu Ahola | 2012-04-08 |
* | minetest.get_node_group(name, group) | Perttu Ahola | 2012-04-08 |
* | EnvRef:find_nodes_in_area(minp, maxp, nodenames) | Perttu Ahola | 2012-04-08 |
* | Improve doc/lua_api.txt | Perttu Ahola | 2012-04-07 |
* | PerlinNoise for Lua. | Sergey Gilfanov | 2012-04-07 |
* | Add EnvRef:find_node_near(pos, radius, nodenames) | Perttu Ahola | 2012-04-06 |
* | Implement dropped items as LuaEntities; leave the old ones as is for compatib... | Perttu Ahola | 2012-04-01 |
* | Remplement and improve /setting in Lua, now called /set | Perttu Ahola | 2012-04-01 |
* | Improve /grant and /revoke output, add /auth_reload | Perttu Ahola | 2012-03-31 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
* | Fix doc/lua_api.txt | Perttu Ahola | 2012-03-31 |
* | initial_properties field in entity definition | Perttu Ahola | 2012-03-31 |
* | More documentation in doc/lua_api.txt | Perttu Ahola | 2012-03-31 |
* | Allow group:groupname in ABM definition and implement minetest.hash_node_posi... | Perttu Ahola | 2012-03-31 |
* | Improved teleport command | Perttu Ahola | 2012-03-30 |
* | Reimplement authentication handler in Lua; now we have 1) infinite privilege ... | Perttu Ahola | 2012-03-30 |