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path: root/doc/lua_api.txt
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-30
| | | | players too!
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-30
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* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-29
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* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-29
| | | | leveldiff)
* Add EnvRef:set_node()Perttu Ahola2012-03-28
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* Add range option to PseudoRandom:next()Perttu Ahola2012-03-28
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* Add blockseed to on_generatedPerttu Ahola2012-03-28
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* Add minetest.is_singleplayer()Perttu Ahola2012-03-28
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* doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()Perttu Ahola2012-03-28
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* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
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* Fix and extend minetest.after(time, func, param)Perttu Ahola2012-03-27
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* Add minetest.after(time, func)Perttu Ahola2012-03-27
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* Update doc/lua_api.txtPerttu Ahola2012-03-25
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* Lua API for playing soundsPerttu Ahola2012-03-24
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* Update doc/lua_api.txtPerttu Ahola2012-03-24
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* Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola2012-03-22
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* Add more information to lua_api.txtPerttu Ahola2012-03-22
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* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-22