| Commit message (Expand) | Author | Age |
... | |
* | Add LuaSecureRandom | est31 | 2015-11-08 |
* | Improve LuaVoxelManip documentation | kwolekr | 2015-11-07 |
* | Add support for audio feedback if placing node failed | BlockMen | 2015-11-07 |
* | Schematics: Add core.place_schematic_on_vmanip API | kwolekr | 2015-11-05 |
* | Add callback parameter for core.emerge_area() | kwolekr | 2015-11-02 |
* | Add option to disable backface culling for models | BlockMen | 2015-10-25 |
* | Improve Lua settings menu | PilzAdam | 2015-10-24 |
* | Decoration API: Add flag for placement on liquid surface | paramat | 2015-10-23 |
* | Add more ways to pass data to check_player_privs | Robert Zenz | 2015-10-22 |
* | ABMs: Make catch-up behaviour optional | paramat | 2015-10-18 |
* | Refactor logging | ShadowNinja | 2015-10-14 |
* | Add new ContentParamType2 "CPT2_DEGROTATE" | est31 | 2015-10-04 |
* | doc: Update node callback documentation | kwolekr | 2015-10-04 |
* | Add get_biome_id(biome_name) callback | Duane Robertson | 2015-10-02 |
* | Clarify radii and distance types in documentation | Tim | 2015-09-26 |
* | Add /emergeblocks command and core.emerge_area() Lua API | kwolekr | 2015-09-23 |
* | lua_api.txt: fix typo | est31 | 2015-09-21 |
* | Ore: Add puff ore type | kwolekr | 2015-09-17 |
* | Ore: Add ore sheet column height range selection | kwolekr | 2015-09-13 |
* | Add more information about how get_node_light works. | Robert Zenz | 2015-09-08 |
* | Bump version to 0.4.13 | est31 | 2015-08-20 |
* | minimap: Add ability to disable from server | kwolekr | 2015-08-13 |
* | Fix segfaults caused by the Environment not being initialized yet | rubenwardy | 2015-08-09 |
* | Actually document what minetest.is_protected should do | est31 | 2015-08-02 |
* | Add AreaStore data structure | est31 | 2015-07-27 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Add note that chat messages can be marked as handled. | Robert Zenz | 2015-07-22 |
* | Document game main menu image system | est31 | 2015-07-21 |
* | Added get_player_velocity() method. Fixes #1176 | Elia Argentieri | 2015-07-20 |
* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
* | Biome API decorations: 'spawnby' searches a 3D neighbourhood | paramat | 2015-07-08 |
* | Fix bug when craft input isn't replaced | TeTpaAka | 2015-06-22 |
* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
* | Add list-rings | est31 | 2015-06-16 |
* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
* | Add return list of individual counts to find_node_in_area | TeTpaAka | 2015-06-13 |
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
* | SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function | kwolekr | 2015-05-17 |
* | Add optional buffer param for bulk data array writes in Lua | kwolekr | 2015-05-17 |
* | SAPI: Accept either ARGB8 table or ColorString to specify colors | kwolekr | 2015-05-16 |
* | Add core.get_dir_list | ShadowNinja | 2015-05-16 |
* | Add core.request_insecure_environment() | ShadowNinja | 2015-05-16 |
* | Add core.mkdir | ShadowNinja | 2015-05-16 |
* | Add mod security | ShadowNinja | 2015-05-16 |
* | Generalize core.get/set_nametag_color into core.get/set_nametag_attributes | TeTpaAka | 2015-05-15 |
* | Add minetest.register_on_punchplayer | Brandon | 2015-05-15 |
* | Add get and set functions for the nametag color | TeTpaAka | 2015-05-15 |
* | Add code to support raillike group names | Novatux | 2015-05-12 |
* | is_player() is no player-only function | est31 | 2015-05-12 |
* | Schematics: Add per-node force placement option | kwolekr | 2015-05-09 |