summaryrefslogtreecommitdiff
path: root/doc/lua_api.txt
Commit message (Collapse)AuthorAge
* Remove unused weight property from objects (#9320)Wuzzy2020-01-22
|
* Resized torchlike sprite now attaches to surface (#9303)Wuzzy2020-01-20
|
* lua_api.txt: Improve privs_to_string and string_to_privs documentation (#9228)ANAND2020-01-19
|
* Make clipping of formspec elements more consistent (#9262)Hugues Ross2020-01-16
|
* Add missing entity documentation (#9297)Wuzzy2020-01-09
|
* Improve Lua API documentation on sounds (#9265)Wuzzy2020-01-08
|
* Add table.key_value_swap (#9248)HybridDog2020-01-04
|
* Document permissible group ratings (#9236)Wuzzy2019-12-24
|
* Make core.item_place_node return position of placed node. (#7713)Bluebird2019-12-18
|
* Correct documentation around minetest.item_placesfan52019-12-16
| | | | | The code that calls minetest.item_place_object was removed in 2013 in commit fc61c8809b9a1d47d9f117446764107a56cec956.
* Lua API: Document HP, breath and damage limits (#9080)SmallJoker2019-12-15
|
* Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross2019-12-09
|
* Formspec: make bgcolor element less confusing and allow setting fullscreen ↵DS2019-12-08
| | | | color (#8996)
* Clean up craft replacements docsPaul Ouellette2019-12-07
|
* Add scrollbaroptions FormSpec element (#8530)v-rob2019-12-06
|
* Add z-index management to HUDPierre-Yves Rollo2019-12-06
|
* Call on_secondary_use when object is right-clickedsfan52019-11-10
|
* Formspec: draw order and clipping for all elements (#8740)DS2019-11-07
|
* Improve documentation around banning (#9088)sfan52019-11-05
| | | | | * Fix ban chatcommand description * Correct ban API documentation
* Formspec: add hypertext elementPierre-Yves Rollo2019-11-03
|
* Add more visual feedback for button states (#8916)Hugues Ross2019-10-12
| | | | | | - Add style properties for overriding the the hovered/pressed state - By default, hovered buttons are a lighter version of the base color - By default, pressed buttons are a darker version of the base color - Add hovered bg image support for image buttons (style property)
* Revert "Fix the bgcolor formspec element (#8716)" (#9018)SmallJoker2019-10-06
| | | | This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51. Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.
* Document node drop tool filtering by string matching as deprecated (#9009)Paramat2019-09-30
|
* Fix error message caused by adding new parameter to background (#8922)rubenwardy2019-09-29
| | | Adds background9[] element to keep backwards compatibility in formspec prepends.
* Punchwear (improved) (#8959)sfan52019-09-22
|
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-21
| | | | | Improve documentation Read old formats Fix free ID function. Return first gap in map
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-21
| | | Makes 'get_wield_item' to return the "main" ItemStack
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
|
* Fix the bgcolor formspec element (#8716)DS2019-09-15
|
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-14
|
* Lua API documentation: Various fixes (#8914)SmallJoker2019-09-08
| | | | | | | | | | | | Remove unusable 'minetest.setting_*' from client_lua_api.txt lua_api.txt: - Define the 'mod.conf' format - More precise 'settingtypes.txt' format reference - Document special sound files 'player_*damage' - Group, sort and add 'not_in_creative_inventory' special group - Define the 'Settings' format - Warning about incorrect byte saving in 'StorageRef' - Note about non-persistent player definitions fields - Better 'leveldiff' and 'level' group description
* lua_api.txt: Improve privilege definition (#8912)ANAND2019-09-08
|
* Various fixes to lua_api.txt (#8878)DS2019-09-01
|
* Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha2019-08-30
|
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-24
|
* lua_api.txt: Add link to Minetest Modding Book (#8826)ANAND2019-08-20
|
* Add function `minetest.read_schematic`upsilon2019-08-14
|
* Add player knockback on punch to builtinsfan52019-08-10
|
* Implement adding velocity to player from Luasfan52019-08-10
| | | | The intended usecase is knockback, but there's potential for more.
* Allow customizing chat message format (#8529)ANAND2019-08-08
|
* Add formspec testing to test mod in minimalrubenwardy2019-08-03
|
* Add styles to most elementsrubenwardy2019-08-03
|
* Add style[] tag with button supportrubenwardy2019-08-03
|
* Group "immortal" also protects players from damageWuzzy2019-08-01
| | | | | | | | | | Document new meaning of immortal=1 for players Disable breathing if player is immortal Hide builtin statbars if player immortal (delayed) Co-authored-by: ClobberXD <ClobberXD@gmail.com>
* lua_api.txt clarifications regarding mapgen object index IDs and handles. ↵Beha2019-07-29
| | | | (#8713)
* Document 'wield_item' entity property (#8694)Alex2019-07-26
|
* Improve documentation of mapgen aliases (#8693)Paramat2019-07-20
|
* Add vector.dot and vector.crossHybridDog2019-07-16
| | | | Mostly copied from MarkuBu's code
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-14
|
* Document ObjectRef:remove under Lua entity (#8659)ANAND2019-07-08
| | | | | This was previously documented under the general ObjectRef section with a note that this won't work on players. So I think this would fit better with Lua entity-only methods. This PR also changes the title of the Lua entity-only section from `LuaEntitySAO-only` to `Lua entity only`.