Commit message (Collapse) | Author | Age | |
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* | [CSM] Fix and improve minetest.get_language() | sfan5 | 2019-11-11 |
| | | | | | Previously this method would accidentally reset the locale and break everything. | ||
* | [CSM] Implement minetest.get_csm_restrictions() | sfan5 | 2019-11-11 |
| | | | | fixes #8068 | ||
* | [CSM] Expose more env functions | sfan5 | 2019-11-11 |
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* | Call on_secondary_use when object is right-clicked | sfan5 | 2019-11-10 |
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* | [CSM] Remove non-functional minetest.get_day_count() | sfan5 | 2019-11-09 |
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* | Corrections to client_lua_api.txt | sfan5 | 2019-11-09 |
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* | Introduce get_modpath() for CSM | sfan5 | 2019-11-09 |
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* | Formspec: draw order and clipping for all elements (#8740) | DS | 2019-11-07 |
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* | Improve documentation around banning (#9088) | sfan5 | 2019-11-05 |
| | | | | | * Fix ban chatcommand description * Correct ban API documentation | ||
* | Formspec: add hypertext element | Pierre-Yves Rollo | 2019-11-03 |
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* | Change some usages of "deprecated" to "obsolete" (#9062) | random-geek | 2019-10-29 |
| | | | | "Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use. | ||
* | Remove legacy file format documentation | random-geek | 2019-10-23 |
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* | Remove legacy flat-file map code | random-geek | 2019-10-23 |
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* | Add more visual feedback for button states (#8916) | Hugues Ross | 2019-10-12 |
| | | | | | | - Add style properties for overriding the the hovered/pressed state - By default, hovered buttons are a lighter version of the base color - By default, pressed buttons are a darker version of the base color - Add hovered bg image support for image buttons (style property) | ||
* | Continue with 5.2.0-dev | sfan5 | 2019-10-12 |
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* | Revert "Fix the bgcolor formspec element (#8716)" (#9018) | SmallJoker | 2019-10-06 |
| | | | | This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51. Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds. | ||
* | Document node drop tool filtering by string matching as deprecated (#9009) | Paramat | 2019-09-30 |
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* | Fix error message caused by adding new parameter to background (#8922) | rubenwardy | 2019-09-29 |
| | | | Adds background9[] element to keep backwards compatibility in formspec prepends. | ||
* | Punchwear (improved) (#8959) | sfan5 | 2019-09-22 |
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* | Fix AreaStore's IDs persistence (#8888) | SmallJoker | 2019-09-21 |
| | | | | | Improve documentation Read old formats Fix free ID function. Return first gap in map | ||
* | Wieldhand: Specify which ItemStack to use (#8961) | SmallJoker | 2019-09-21 |
| | | | Makes 'get_wield_item' to return the "main" ItemStack | ||
* | Add support for per-player FOV overrides and multipliers | Anand S | 2019-09-19 |
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* | Fix the bgcolor formspec element (#8716) | DS | 2019-09-15 |
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* | Formspecs: Introduce formspec_version to mods | SmallJoker | 2019-09-14 |
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* | Lua API documentation: Various fixes (#8914) | SmallJoker | 2019-09-08 |
| | | | | | | | | | | | | Remove unusable 'minetest.setting_*' from client_lua_api.txt lua_api.txt: - Define the 'mod.conf' format - More precise 'settingtypes.txt' format reference - Document special sound files 'player_*damage' - Group, sort and add 'not_in_creative_inventory' special group - Define the 'Settings' format - Warning about incorrect byte saving in 'StorageRef' - Note about non-persistent player definitions fields - Better 'leveldiff' and 'level' group description | ||
* | lua_api.txt: Improve privilege definition (#8912) | ANAND | 2019-09-08 |
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* | doc/client_lua_api: Clarify how client side api and mods start (#8822) | Paul m. p. P | 2019-09-05 |
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* | Various fixes to lua_api.txt (#8878) | DS | 2019-09-01 |
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* | Document world format version 28 (private nodemeta) (#8857) | DS | 2019-08-31 |
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* | Document luaentity pitch and roll in world format (#8864) | DS | 2019-08-30 |
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* | Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766) | Beha | 2019-08-30 |
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* | Add ItemStack:get_description() to get tooltip (#8847) | Paul Ouellette | 2019-08-24 |
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* | lua_api.txt: Add link to Minetest Modding Book (#8826) | ANAND | 2019-08-20 |
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* | Add function `minetest.read_schematic` | upsilon | 2019-08-14 |
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* | Add support for set_formspec_prepend in main menu (#8611) | rubenwardy | 2019-08-12 |
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* | Add player knockback on punch to builtin | sfan5 | 2019-08-10 |
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* | Implement adding velocity to player from Lua | sfan5 | 2019-08-10 |
| | | | | The intended usecase is knockback, but there's potential for more. | ||
* | Allow customizing chat message format (#8529) | ANAND | 2019-08-08 |
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* | Add formspec testing to test mod in minimal | rubenwardy | 2019-08-03 |
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* | Add styles to most elements | rubenwardy | 2019-08-03 |
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* | Add style[] tag with button support | rubenwardy | 2019-08-03 |
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* | Group "immortal" also protects players from damage | Wuzzy | 2019-08-01 |
| | | | | | | | | | | Document new meaning of immortal=1 for players Disable breathing if player is immortal Hide builtin statbars if player immortal (delayed) Co-authored-by: ClobberXD <ClobberXD@gmail.com> | ||
* | lua_api.txt clarifications regarding mapgen object index IDs and handles. ↵ | Beha | 2019-07-29 |
| | | | | (#8713) | ||
* | Document 'wield_item' entity property (#8694) | Alex | 2019-07-26 |
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* | Improve documentation of mapgen aliases (#8693) | Paramat | 2019-07-20 |
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* | Add vector.dot and vector.cross | HybridDog | 2019-07-16 |
| | | | | Mostly copied from MarkuBu's code | ||
* | Docs: Clarify where to check for 'protection_bypass' (#8675) | SmallJoker | 2019-07-14 |
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* | Document ObjectRef:remove under Lua entity (#8659) | ANAND | 2019-07-08 |
| | | | | | This was previously documented under the general ObjectRef section with a note that this won't work on players. So I think this would fit better with Lua entity-only methods. This PR also changes the title of the Lua entity-only section from `LuaEntitySAO-only` to `Lua entity only`. | ||
* | Update biome definition dungeon node documentation (#8650) | Paramat | 2019-07-01 |
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* | Dungeongen: Remove most hardcoded dungeon nodes (#8594) | Paramat | 2019-06-30 |
| | | | | | | | | | | | | | | | Biome-defined dungeon nodes was added as a feature to MT 5.0.0. So now remove most of the hardcoded dungeon node code that assumes a game has stone, sandstone, desert stone, and no other stone types. If biome-defined dungeon nodes are not found, dungeon nodes fall back to the 'cobble' mapgen alias if present, if not present they fall back to biome-defined 'stone'. Remove now-unnecessary mapgen aliases from MapgenBasic. Non-mgv6 games now only need to define 3 to 5 mapgen aliases. Document dungeon parameters. Make c_lava_source fallback to c_water_source as both are used as cave liquids. |