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* Line_of_sight: Improve using VoxelLineIteratorDániel Juhász2017-12-26
* Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2017-12-21
* Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2017-12-17
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-16
* Add callback to preserve node metadata as item metadataashtrayoz2017-12-14
* Lua_api.txt: Fix a spelling errorashtrayoz2017-12-10
* Auth handler: Player deletion & Iterator (#6741)sfan52017-12-06
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-04
* Update documentation regarding authentication handler and related functionssfan52017-12-01
* Lua_api.txt: Remove MT version, fix spelling and clean upezhh2017-12-01
* Fix spelling mistakes in client_lua_api.txtBluebird2017-11-29
* Client lua api documentation: .md -> .txtparamat2017-11-28
* Fix lua_api.txt indentation issuesezhh2017-11-28
* Fix documentation formatting for on_death callbackEzhh2017-11-28
* Improve documentation for player:set_attribute()Ezhh2017-11-25
* Fix misspellingsgituser21942017-11-24
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-19
* Ore API documentation: Update and improveparamat2017-11-17
* Lua_api.txt: Add documentation of required mapgen aliasesparamat2017-11-13
* Add minetest.safe_write_file() to script APIsfan52017-11-08
* Lua_api.txt: Add documentation for 'eye_height' player object propertyparamat2017-11-06
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-30
* CSM: Add a way to get current locale from CSMlisacvuk2017-10-29
* Biome API: Add decoration flags for underground decorationsparamat2017-10-29
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-29
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-28
* Lua_api.txt: Revert changes to NoiseParams format exampleMuhammad Rifqi Priyo Susanto2017-10-23
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23
* Correct `prot_vers` in lua_api.txt.Auke Kok2017-10-19
* Real global textures (#6105)Vitaliy2017-10-15
* Simple decorations: Make 'place_offset_y' usable with simple decorationsparamat2017-10-10
* Simple decorations: Add 'param2_max' parameter for random param2paramat2017-10-09
* Formspec: textarea with scrollbar improvementsadrido2017-10-09
* FormSpec : Add an auto vertical scrollbar to the textareaadelcoding12017-10-09
* Move register_on_modchannel_signal() (#6497)James Alexander Stevenson2017-10-05
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-02
* Stratum ore: Allow use with no noise for simple horizontal strataparamat2017-10-01
* Lua_api.txt: Clarify arguments of functions, plus some cleanupHybrid Dog2017-09-28
* Document orientation parameter of set_attach (#6473)raymoo2017-09-28
* Add static_save property to luaentites to not save them statically. (#5112)orwell962017-09-28
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Can_zoom player object property: Add missing documentationparamat2017-09-25
* Rooted plantlike drawtype: Add remaining documentationparamat2017-09-19
* Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat2017-09-18
* Biome API: Revert biomes, decos, ores being relative to water levelparamat2017-09-17
* Generate biomes: Recalculate biome at biome lower limitparamat2017-09-16
* Customizeable max breath for players (#6411)SmallJoker2017-09-15
* Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert2017-09-14
* Fix core.wrap_text and make its behaviour consistent with the docssfan52017-09-12
* Implement client node dig predictionAuke Kok2017-09-11