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*
core.rotate_node: Do not trigger after_place_node (#6900)
SmallJoker
2018-03-29
*
Optional alpha channel support for entities
stujones11
2018-03-29
*
Load dependencies and description from mod.conf
Andrew Ward
2018-03-28
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
*
Lua_api.txt: Improve noise documentation
Paramat
2018-03-22
*
Lua_api.txt: Fix hardware colouring documentation
paramat
2018-03-20
*
Lua_api.txt: Split long lines part 6
paramat
2018-03-17
*
Lua_api.txt: Split long lines part 5, fix hardware colouring docs
paramat
2018-03-16
*
Lua_api.txt: Split long lines part 4
paramat
2018-03-14
*
Rename 'subgame' to 'game'
paramat
2018-03-13
*
Lua_api.txt: Improve and complete drawtype documentation
paramat
2018-03-13
*
Lua_api.txt: Split long lines part 3
paramat
2018-03-11
*
Biome API: Add 'get_biome_name(biome_id)' API
paramat
2018-03-11
*
Lua_api.txt: Split long lines part 2
paramat
2018-03-10
*
Spawn level: Add 'get_spawn_level(x, z)' API
paramat
2018-03-10
*
Lua_api.txt: Split long lines part 1
paramat
2018-03-09
*
Gennotify docs: Clarify returned positions for decorations
paramat
2018-03-09
*
Biomes: Document xyz biome limits
paramat
2018-03-09
*
Fix bad markdown in lua_api.txt
pauloue
2018-03-05
*
Gennotify: Add 'minetest.get_decoration_id' API
paramat
2018-03-03
*
Place schematic (on vmanip): Enable use of 'place center' flags
paramat
2018-02-27
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
*
Find nodes in area (under air): Raise volume limit and document it
paramat
2018-02-21
*
Lua API documentation: Fix spelling (#7046)
pauloue
2018-02-18
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
*
CSM: Remove screenshot API
red-001
2018-01-23
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
*
Load a texturepack from the 'textures' subfolder of a game
red-001
2018-01-16
*
Lua_api.txt: Various improvements
paramat
2018-01-15
*
Lua_api.txt: Improve bullet point indentation consistency
ezhh
2018-01-13
*
Lua_api.txt: Add chat command params info
ezhh
2018-01-13
*
Lua_api.txt: Fix, improve and add to Object Properties documentation
paramat
2018-01-12
*
Lua_api.txt: Improve and complete ABM documentation
paramat
2018-01-12
*
Lua API docs: Add warning that schematic placing is cached
Sokomine
2018-01-07
*
Fix naming conventions of noise userdata
rubenwardy
2018-01-07
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
*
Connected Nodeboxes: Add `disconnected` boxes
Thomas--S
2018-01-03
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
*
Vector functions: Fix vector.direction() function, improve documentation (#6801)
Paramat
2017-12-21
*
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2017-12-17
*
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
2017-12-16
*
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-12-14
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