index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
doc
Commit message (
Expand
)
Author
Age
...
*
Lua_api.txt: Revert changes to NoiseParams format example
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Correct `prot_vers` in lua_api.txt.
Auke Kok
2017-10-19
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
Simple decorations: Make 'place_offset_y' usable with simple decorations
paramat
2017-10-10
*
Simple decorations: Add 'param2_max' parameter for random param2
paramat
2017-10-09
*
Formspec: textarea with scrollbar improvements
adrido
2017-10-09
*
FormSpec : Add an auto vertical scrollbar to the textarea
adelcoding1
2017-10-09
*
Move register_on_modchannel_signal() (#6497)
James Alexander Stevenson
2017-10-05
*
[CSM] Add callback on open inventory (#5793)
Vincent Glize
2017-10-02
*
Stratum ore: Allow use with no noise for simple horizontal strata
paramat
2017-10-01
*
Lua_api.txt: Clarify arguments of functions, plus some cleanup
Hybrid Dog
2017-09-28
*
Document orientation parameter of set_attach (#6473)
raymoo
2017-09-28
*
Add static_save property to luaentites to not save them statically. (#5112)
orwell96
2017-09-28
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Can_zoom player object property: Add missing documentation
paramat
2017-09-25
*
Rooted plantlike drawtype: Add remaining documentation
paramat
2017-09-19
*
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2017-09-18
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Generate biomes: Recalculate biome at biome lower limit
paramat
2017-09-16
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-14
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Implement client node dig prediction
Auke Kok
2017-09-11
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Schematic decorations: Add 'place_offset_y' placement parameter
paramat
2017-09-10
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
Ores: Add stratum ore (#6352)
Paramat
2017-09-03
*
Remove nodeupdate completely (#6358)
Rui
2017-09-01
*
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
sapier
2017-09-01
*
Documentation for 'slippery' node group (#6345)
Ben Deutsch
2017-08-29
*
Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
*
Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
*
core.get_objects_inside_radius: Omit removed objects (#6318)
you
2017-08-27
*
Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
*
Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
*
Overlays for wield and inventory images (#6107)
Dániel Juhász
2017-08-25
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Make entity selection and collision boxes independently settable (#6218)
stujones11
2017-08-24
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
*
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
*
New version scheme (#6292)
Loïc Blot
2017-08-20
*
Make dropped items colorable
Dániel Juhász
2017-08-14
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-08-13
*
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
*
Create_schematic documentation: Update for per-node force-place
paramat
2017-07-26
*
Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)
Ben Deutsch
2017-07-24
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
*
Add information about the button height
cx384
2017-07-16
[prev]
[next]