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* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19
* Add ability to scale HUD text (#9814)LoneWolfHT2020-05-19
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-17
* Make automatic_rotate relative, allow setting rotation (#8468)ANAND2020-05-16
* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-14
* Add mapgen settings to world creation dialog (#9254)Wuzzy2020-05-12
* Damage texture modifier (#9833)Lars Müller2020-05-11
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-11
* FormSpec: Add universal style selector `*` (#9718)v-rob2020-05-06
* Expose collided objects in moveresultsfan52020-05-06
* Rename moveresult speed to velocitySmallJoker2020-05-05
* Fix small typo (#9813)oilboi2020-05-05
* Add 'content_offset' and 'padding' style properties for buttons (#9661)Hugues Ross2020-05-02
* Add a convention about z_index (#9701)Wuzzy2020-05-02
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-02
* Allow connection info to be missing from minetest.get_player_information() (#...sfan52020-05-01
* Give the online lua mainmenu also the client_list and mods (#8691)Lejo2020-05-01
* Expose collision information to LuaEntity on_stepsfan52020-04-27
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* Document which noise APIs add world seed to noiseparams seed (#9693)Paramat2020-04-17
* Android: add Android Studio support, completely redone java part (#9066)Maksim2020-04-15
* Add all src folders to doxygen (#9603)DS2020-04-14
* Refactor texture overrides and add new features (#9600)Hugues Ross2020-04-14
* Add default stack size setting (#8873)SmallJoker2020-04-13
* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
* Play 'player_jump' when player jumps (#9373)Wuzzy2020-04-12
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Update API site build (#9622)Paul Ouellette2020-04-11
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11
* Clarify use of minetest.request_insecure_environment() (#9597)rubenwardy2020-04-06
* Add allowed_mapgens option in game.conf. (#9263)Wren Turkal2020-04-06
* Some minor Lua API documentation clarifications (#9461)Wuzzy2020-04-06
* Continue with 5.3.0-devsfan52020-04-05
* Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)Paramat2020-04-03
* Formspec: Mark `hypertext` and markup language as unstablev-rob2020-03-28
* Improve documentation of minetest.get_node_drops()sfan52020-03-26
* Fix small typos in lua_api.txt (#9546)Dave Chu2020-03-25
* Formspecs: Add starting frame to `animated_image` (#9411)v-rob2020-03-16
* Fix star visilibity and documentation (since 946c03c6)Jordan Snelling2020-03-08
* Fixes around ServerActiveObject on_punch handlingsfan52020-03-05
* Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan52020-03-05
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-05
* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...Wuzzy2020-03-05
* Add multiple element selection to `style` and `style_type` (#9380)v-rob2020-03-01
* Fix incorrect spelling in lua_api.txt (#9431)Gao Tiesuan2020-02-26
* Documementation: Add advice on lifetime of ObjectRefssfan52020-02-23
* Documentation: More precise description of ObjectRef:remove()sfan52020-02-23
* Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)Paramat2020-02-22