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*
Lua_api.txt: Split long lines part 3
paramat
2018-03-11
*
Biome API: Add 'get_biome_name(biome_id)' API
paramat
2018-03-11
*
Lua_api.txt: Split long lines part 2
paramat
2018-03-10
*
Spawn level: Add 'get_spawn_level(x, z)' API
paramat
2018-03-10
*
Lua_api.txt: Split long lines part 1
paramat
2018-03-09
*
Gennotify docs: Clarify returned positions for decorations
paramat
2018-03-09
*
Biomes: Document xyz biome limits
paramat
2018-03-09
*
Fix bad markdown in lua_api.txt
pauloue
2018-03-05
*
Gennotify: Add 'minetest.get_decoration_id' API
paramat
2018-03-03
*
Place schematic (on vmanip): Enable use of 'place center' flags
paramat
2018-02-27
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
*
Find nodes in area (under air): Raise volume limit and document it
paramat
2018-02-21
*
Lua API documentation: Fix spelling (#7046)
pauloue
2018-02-18
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
*
CSM: Remove screenshot API
red-001
2018-01-23
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
*
Load a texturepack from the 'textures' subfolder of a game
red-001
2018-01-16
*
Lua_api.txt: Various improvements
paramat
2018-01-15
*
Lua_api.txt: Improve bullet point indentation consistency
ezhh
2018-01-13
*
Lua_api.txt: Add chat command params info
ezhh
2018-01-13
*
Lua_api.txt: Fix, improve and add to Object Properties documentation
paramat
2018-01-12
*
Lua_api.txt: Improve and complete ABM documentation
paramat
2018-01-12
*
Lua API docs: Add warning that schematic placing is cached
Sokomine
2018-01-07
*
Fix naming conventions of noise userdata
rubenwardy
2018-01-07
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
*
Connected Nodeboxes: Add `disconnected` boxes
Thomas--S
2018-01-03
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
*
Vector functions: Fix vector.direction() function, improve documentation (#6801)
Paramat
2017-12-21
*
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2017-12-17
*
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
2017-12-16
*
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-12-14
*
Lua_api.txt: Fix a spelling error
ashtrayoz
2017-12-10
*
Auth handler: Player deletion & Iterator (#6741)
sfan5
2017-12-06
*
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
*
Update documentation regarding authentication handler and related functions
sfan5
2017-12-01
*
Lua_api.txt: Remove MT version, fix spelling and clean up
ezhh
2017-12-01
*
Fix spelling mistakes in client_lua_api.txt
Bluebird
2017-11-29
*
Client lua api documentation: .md -> .txt
paramat
2017-11-28
*
Fix lua_api.txt indentation issues
ezhh
2017-11-28
*
Fix documentation formatting for on_death callback
Ezhh
2017-11-28
*
Improve documentation for player:set_attribute()
Ezhh
2017-11-25
*
Fix misspellings
gituser2194
2017-11-24
*
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
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