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* Fix backwards compatibility issue introduced by close_on_enterrubenwardy2016-10-08
* Lua_api.txt: Add biome and nodeupdate documentationparamat2016-10-08
* Forceloading: Transient forceloadsraymoo2016-10-03
* Formspec: Add container[] and container_end[] elementsrubenwardy2016-10-03
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-17
* Lua_api.txt: Add note of maximum value for node 'light_source'paramat2016-09-15
* Add an [invert:<mode> texture modifierThomas--S2016-09-15
* Decorations: Generalise 'spawn by' to be used by all decoration typesparamat2016-09-14
* Allow escaping of texture names when passed as an argument to a modifiersfan52016-09-14
* fix missing parameters in some mentions of entity callbacksraymoo2016-09-12
* Return nil on empty get_area() (#4508)James Stevenson2016-09-10
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-08
* Allow fields to choose whether they close on enter pressrubenwardy2016-08-27
* Make plantlike drawtype more funAuke Kok2016-08-26
* Lua_api.txt: Change 'maxwear' to 'uses' in 'tool_capabilities'DonBatman2016-08-14
* Add an [opacity:<r> texture modifier. Makes the base image transparent accord...Thomas--S2016-08-12
* texture_packs.txt: Document special texturesSmallJoker2016-07-30
* Documentation: Create texture_packs.txtrubenwardy2016-07-30
* lua_api.txt: Document how to properly clear node metadatamtango6882016-07-30
* Main menu, lua_api.txt: Fix mod/texture pack screenshot size issuesWuzzy2016-07-27
* lua_api.txt: Remove tooltip checkbox[] elementJames Stevenson2016-07-21
* HTTP lua API docs: correct some function referencesest312016-07-12
* Builtin/profiler: Replace game profiler (#4245)Tim2016-07-12
* Lua_api.txt: Fix description of node drop behaviourDuane2016-07-12
* Adding minetest.clear_craftFoghrye42016-07-05
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03
* Remove old docs. We have VCS history anyways. (#4266)Pavel Puchkin2016-07-03
* Player: New get_look, set_look APIraymoo2016-06-24
* Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok2016-06-17
* Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez2016-06-11
* Lua_api.txt: Split long lines. Capitalise 'Biome API'. Minor editsparamat2016-06-07
* Biome API: Add per-biome riverbed material and depthparamat2016-06-05
* PcgRandom: Fix/improve documentationkwolekr2016-06-04
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Add minetest.check_password_entry callbackest312016-05-30
* Particles: Add option to remove particles on collisionAuke Kok2016-05-28
* Add base64 encoding and decoding to the lua api. (#3919)red-0012016-05-27
* Bump version to 0.4.14sfan52016-05-15
* Lua_api.txt: Fix documentation for facedir rotationparamat2016-05-10
* Add [resize texture modifier Resizes the texture to the given dimensions.SmallJoker2016-05-09
* Lua_api.txt: Add warnings of l-system lighting bugparamat2016-05-06
* Builtin: Add basic_privs settingrubenwardy2016-04-28
* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-25
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-10
* Document hpchange callback ordering thing (#3981)raymoo2016-04-10
* Clearer explanation of [colorize with alphaSamuel Sieb2016-04-07
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-03
* lua_api.txt: improve vector documentationest312016-03-19
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-12
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12