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* A handful of minor fixes to various thingskwolekr2013-06-22
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Remove deprecated functions that don't work anymore from lua_api.txtKahrl2013-06-20
* Add drowningPilzAdam2013-06-19
* Decoration: Change divlen to sidelenkwolekr2013-06-17
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Bump version to 0.4.7PilzAdam2013-06-06
* Replace c55.me linksKahrl2013-06-03
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-22
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-20
* New modsystemPilzAdam2013-05-19
* Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-18
* Add --videomodes option to show available video modesKahrl2013-05-09
* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-03
* Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-01
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-25
* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-24
* Added support to disable built-in HUD elementsDiego Martínez2013-04-24
* Add option to use texture alpha channelkwolekr2013-04-23
* Add minetest.get_player_ip()ShadowNinja2013-04-23
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-23
* Added offset support for HUD itemsDiego Martínez2013-04-23
* Added support for alignment in HUD itemsDiego Martínez2013-04-23
* Add direction parameter to statbars in HUD APIkwolekr2013-04-20
* Fix Lua HUD documentationkwolekr2013-04-18
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-18
* Lua HUDJonathon Anderson2013-04-18
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-10
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-06
* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-05
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-05
* Update doc/lua-api.txtPilzAdam2013-04-03
* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-31
* Add different place sound for nodesPilzAdam2013-03-29
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-29
* Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-28
* Vary ore sheet y position by noisekwolekr2013-03-24
* Fix indentation of lua_api.txtPerttu Ahola2013-03-24
* Update lua_api.txtkwolekr2013-03-24
* Allow spawning particles from the server, from luaJeija2013-03-23
* 6d facedirRealBadAngel2013-03-23
* Support game-specific minetest.confPerttu Ahola2013-03-21
* lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-21
* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-17
* Allow minetest.after to take a variable number of argumentsJeija2013-03-17
* Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
* Allow any character in formspec strings with escape charkwolekr2013-03-05
* Add python script to doc/protocol.txtsfan52013-02-28