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* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-01
* Add documentation for minetest.swap_nodeNovatux2013-11-30
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2013-11-30
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-30
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
* Bump version to 0.4.8kwolekr2013-11-24
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-16
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
* Fix typo in lua_api.txtPilzAdam2013-11-08
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
* Add basic protection support to builtinShadowNinja2013-11-02
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
* Remove vector metatable settingShadowNinja2013-10-17
* Add tool callbackNovatux2013-10-16
* Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchl...Sokomine2013-10-14
* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28
* Allow to manually specify param2 in minetest.item_place() and return successPilzAdam2013-09-28
* Add --version optionKahrl2013-09-28
* Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txtKahrl2013-09-28
* Add option to scale image to percentage valuesBlockMen2013-09-20
* Fix comments about length of server stepShadowNinja2013-09-17
* Add offset to automatic_face_movement_dirPilzAdam2013-09-10
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
* Add Settings interface for LuaPilzAdam2013-09-10
* Add --migrate to manpages and update manpage datesKahrl2013-09-10
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-08
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Add translation for main menusapier2013-08-17
* Fix documentation about colors in formspecSfan52013-08-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Fix typosPilzAdam2013-08-14
* Add support for entities to automatic face movement directionsapier2013-08-13
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-04
* Add replacements to schematicsPilzAdam2013-08-03
* Add support for setting stepheight for entitiessapier2013-07-30
* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
* Weather supportproller2013-07-27
* Add support of pressed_texture of image_buttonBlockMen2013-07-24
* added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb2013-07-24
* Add port to favorites if not 30000sapier2013-07-22
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-20
* Add liquid_range to nodedefPilzAdam2013-07-20
* Make range of tools configureablePilzAdam2013-07-20