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* Allow defining player's inventory form in LuaPerttu Ahola2012-07-19
* Add pointed_thing to lua_api.txtPerttu Ahola2012-06-17
* Explain node boxes in lua_api.txtPerttu Ahola2012-06-17
* Mention node drawtypes in lua_api.txtPerttu Ahola2012-06-16
* Node texture animationPerttu Ahola2012-06-16
* Add some missing object properties to doc/lua_api.txtPerttu Ahola2012-06-10
* Node placement client-side predictionPerttu Ahola2012-06-10
* Update and fix doc/mapformat.txt; make current format more solid in mapblock.cppPerttu Ahola2012-06-08
* Add minetest.serialize() and minetest.deserialize()Perttu Ahola2012-06-07
* Allow groups in crafting recipesPerttu Ahola2012-06-06
* Fix small errors in lua_api.txtPerttu Ahola2012-06-06
* Add after_destruct and cache the existence of on_construct, on_destruct and a...Perttu Ahola2012-06-05
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...darkrose2012-06-03
* Add can_dig callbackdarkrose2012-06-03
* Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu...Perttu Ahola2012-06-03
* Reshape inventory menu codePerttu Ahola2012-06-03
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...Perttu Ahola2012-06-03
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
* minetest.get_craft_resultPerttu Ahola2012-06-03
* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-03
* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-03
* Implement sign using form field protocolPerttu Ahola2012-06-03
* Random node metadata thingsPerttu Ahola2012-06-03
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
* Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola2012-06-03
* Add support for putting modpacks directly into mod directoriesPerttu Ahola2012-05-21
* Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola2012-04-14
* Support static_spawnpoint settingPerttu Ahola2012-04-09
* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
* Add minimal documentation about the $world/game/ additionPerttu Ahola2012-04-08
* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-08
* Improve doc/lua_api.txtPerttu Ahola2012-04-07
* PerlinNoise for Lua.Sergey Gilfanov2012-04-07
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-06
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-01
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-01
* Improve /grant and /revoke output, add /auth_reloadPerttu Ahola2012-03-31
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
* Fix doc/lua_api.txtPerttu Ahola2012-03-31
* initial_properties field in entity definitionPerttu Ahola2012-03-31
* More documentation in doc/lua_api.txtPerttu Ahola2012-03-31
* Allow group:groupname in ABM definition and implement minetest.hash_node_posi...Perttu Ahola2012-03-31
* Improved teleport commandPerttu Ahola2012-03-30
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-30
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-30
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-30
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-29
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-29