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* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-03
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* Add a Way of checking for specific Feature with Lua Adds ↵Sfan52013-05-01
| | | | minetest.get_feature() and minetest.has_feature()
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-25
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* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-24
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* Added support to disable built-in HUD elementsDiego Martínez2013-04-24
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* Add option to use texture alpha channelkwolekr2013-04-23
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* Add minetest.get_player_ip()ShadowNinja2013-04-23
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* Add option to not prepend "Server -!- " to messages sent with ↵ShadowNinja2013-04-23
| | | | minetest.chat_send_player()
* Added offset support for HUD itemsDiego Martínez2013-04-23
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* Added support for alignment in HUD itemsDiego Martínez2013-04-23
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* Add direction parameter to statbars in HUD APIkwolekr2013-04-20
| | | | Fix health bar overlap when a larger texture is used
* Fix Lua HUD documentationkwolekr2013-04-18
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* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-18
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* Lua HUDJonathon Anderson2013-04-18
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* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-10
| | | | Improvements to get_all_craft_recipes (see api doc)
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-06
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* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-05
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* Allow modifying movement speed, jump height and gravity per-player via the ↵MirceaKitsune2013-04-05
| | | | Lua API.
* Update doc/lua-api.txtPilzAdam2013-04-03
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* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-31
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* Add different place sound for nodesPilzAdam2013-03-29
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* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-29
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* Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-28
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* Vary ore sheet y position by noisekwolekr2013-03-24
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* Fix indentation of lua_api.txtPerttu Ahola2013-03-24
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* Update lua_api.txtkwolekr2013-03-24
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* Allow spawning particles from the server, from luaJeija2013-03-23
| | | | | | | | | Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h
* 6d facedirRealBadAngel2013-03-23
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* Support game-specific minetest.confPerttu Ahola2013-03-21
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* lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-21
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* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-17
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* Allow minetest.after to take a variable number of argumentsJeija2013-03-17
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* Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
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* Allow any character in formspec strings with escape charkwolekr2013-03-05
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* Add python script to doc/protocol.txtsfan52013-02-28
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add seed parameter for default and L-system treesRealBadAngel2013-02-24
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* Fix to on_rightclick not able to change wielded_itemRealBadAngel2013-02-13
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* Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-23
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* add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-21
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* Fix buttons not working for Lua-triggered formspecssapier2013-01-07
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* L-Systems treegen update.RealBadAngel2013-01-07
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* Implement textarea in formspec, a multiline input fieldJeija2013-01-04
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* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-04
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* Add InvRef:get_location()Perttu Ahola2013-01-02
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* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-02
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* L-System treegenRealBadAngel2012-12-30
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* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-17
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* Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev2012-12-17
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* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-01
| | | | Fixed also game bug drawing dragged item behind fields, buttons etc.