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* Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola2012-04-14
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* Support static_spawnpoint settingPerttu Ahola2012-04-09
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* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
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* Add minimal documentation about the $world/game/ additionPerttu Ahola2012-04-08
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* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
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* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-08
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* Improve doc/lua_api.txtPerttu Ahola2012-04-07
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* PerlinNoise for Lua.Sergey Gilfanov2012-04-07
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* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-06
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* Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola2012-04-01
| | | | compatibility
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-01
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* Improve /grant and /revoke output, add /auth_reloadPerttu Ahola2012-03-31
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* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
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* Fix doc/lua_api.txtPerttu Ahola2012-03-31
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* initial_properties field in entity definitionPerttu Ahola2012-03-31
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* More documentation in doc/lua_api.txtPerttu Ahola2012-03-31
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* Allow group:groupname in ABM definition and implement ↵Perttu Ahola2012-03-31
| | | | minetest.hash_node_position()
* Improved teleport commandPerttu Ahola2012-03-30
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* Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola2012-03-30
| | | | names, 2) minetest.register_authentication_handler()
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-30
| | | | players too!
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-30
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* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-29
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* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-29
| | | | leveldiff)
* Add EnvRef:set_node()Perttu Ahola2012-03-28
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* Add range option to PseudoRandom:next()Perttu Ahola2012-03-28
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* Add blockseed to on_generatedPerttu Ahola2012-03-28
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* Add minetest.is_singleplayer()Perttu Ahola2012-03-28
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* doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()Perttu Ahola2012-03-28
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* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
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* Fix and extend minetest.after(time, func, param)Perttu Ahola2012-03-27
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* Add minetest.after(time, func)Perttu Ahola2012-03-27
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* Update doc/lua_api.txtPerttu Ahola2012-03-25
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* Lua API for playing soundsPerttu Ahola2012-03-24
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* Update doc/lua_api.txtPerttu Ahola2012-03-24
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* Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola2012-03-22
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* Describe format of nodes in doc/mapformat.txtPerttu Ahola2012-03-22
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* Update doc/mapformat.txtPerttu Ahola2012-03-22
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* mapformat WIPPerttu Ahola2012-03-22
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* Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola2012-03-22
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* Add more information to lua_api.txtPerttu Ahola2012-03-22
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* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-22
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* Move doc/changelog.txt and doc/ancient_main_comment.txt into old/Perttu Ahola2012-03-18
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* Update --gameid to manpagesPerttu Ahola2012-03-11
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* Improve command-line parametersPerttu Ahola2012-03-11
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* Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txtPerttu Ahola2012-03-11
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* Add UNIX man pages to aid package creators.Juhani Numminen2012-02-28
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* Update changelog and call this 0.3.1Perttu Ahola2011-11-09
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* Update /README.txt, remove duplicate /doc/README.txt and update ↵Perttu Ahola2011-11-03
| | | | CMakeLists.txt to package /README.txt
* Set version to 0.3.0 and update changelogPerttu Ahola2011-11-01
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* 0.3.dev-20111021Perttu Ahola2011-10-21
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