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* Remove freezemelt documentation from lua_api.txtCraig Robbins2015-01-04
* Add warning about using deprecated fields in Mapgen API and update docskwolekr2015-01-04
* Rewrite lua_api.txt into Markdown formatWuzzy2015-01-03
* Fix documentation for string functionsDiego Martínez2014-12-30
* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29
* Expose mapgen parameters on scripting initkwolekr2014-12-29
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-29
* LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr2014-12-28
* Decoration: Add height_min and height_max parameterskwolekr2014-12-28
* Ore: Add Vein ore typekwolekr2014-12-28
* Ore: Add Blob ore typekwolekr2014-12-28
* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-27
* Bump version to 0.4.11kwolekr2014-12-24
* lua_api.txt: improve noise documentation. Remove previous eased 3D noise form...paramat2014-12-20
* Fix typo in lua_api.txtCraig Robbins2014-12-15
* Add basic support for generating API documentation using DoxygenJürgen Doser2014-12-12
* Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...kwolekr2014-12-12
* Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr2014-12-09
* Rewrite generate notification mechanismkwolekr2014-12-06
* Add Lua helper functions vector.apply(v) math.sign(x, tolerance)SmallJoker2014-12-06
* Improve Lua API documentationCiaran Gultnieks2014-11-28
* Add minetest.copy_table(table) To get rid off the "table references"SmallJoker2014-11-27
* Add option 'eased' to NoiseParamsSmallJoker2014-11-13
* Added names colours and refactored parseColorString()Craig Robbins2014-10-29
* Search for subgames using $MINETEST_SUBGAME_PATH.David Thompson2014-10-22
* Custom collision boxes node property.RealBadAngel2014-10-19
* Add meshnode drawtype.RealBadAngel2014-10-18
* Add [colorize modifierBlockMen2014-10-05
* Add better documentation for alternate drop definition to lua_api.txt.Diego Martínez2014-10-02
* Add optional framed glasslike drawtypeBlockMen2014-10-02
* Add firelike drawtypeTriBlade92014-09-21
* Add compression APIShadowNinja2014-09-20
* Simplify and optimize schematic replacementsShadowNinja2014-09-11
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-01
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-01
* Remove invalid doc about minetest.get_time_us()sapier2014-08-25
* Add missing doc for minetest.get_us_time()sapier2014-08-25
* Fix seg fault if popping from empty stack (L-system trees)Craig Robbins2014-08-23
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-23
* Add ^[mask texture modifiersfan52014-08-22
* Correct spelling mistakes in documentationrubenwardy2014-08-22
* Mod profiling supportsapier2014-08-19
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-29
* Add srollbar formspec elementsapier2014-07-16
* Update version numbers for 0.4.10sapier2014-07-06
* Fix typos in doc/lua-api.txtsfan52014-07-05
* Fix typo in doc/lua_api.txtKahrl2014-07-05
* Add support for Android 2.3+sapier2014-06-29
* Tooltips rework.RealBadAngel2014-06-24
* Add tooltips for button, imagebutton and checkbox.RealBadAngel2014-06-19