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* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-05
* Add player inventory callbacksSmallJoker2018-04-02
* ObjectRef: Add add_velocity() (#3208)you2018-03-31
* core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker2018-03-29
* Optional alpha channel support for entitiesstujones112018-03-29
* Load dependencies and description from mod.confAndrew Ward2018-03-28
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Lua_api.txt: Improve noise documentationParamat2018-03-22
* Lua_api.txt: Fix hardware colouring documentationparamat2018-03-20
* Lua_api.txt: Split long lines part 6paramat2018-03-17
* Lua_api.txt: Split long lines part 5, fix hardware colouring docsparamat2018-03-16
* Lua_api.txt: Split long lines part 4paramat2018-03-14
* Rename 'subgame' to 'game'paramat2018-03-13
* Lua_api.txt: Improve and complete drawtype documentationparamat2018-03-13
* Lua_api.txt: Split long lines part 3paramat2018-03-11
* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-11
* Lua_api.txt: Split long lines part 2paramat2018-03-10
* Spawn level: Add 'get_spawn_level(x, z)' APIparamat2018-03-10
* Lua_api.txt: Split long lines part 1paramat2018-03-09
* Gennotify docs: Clarify returned positions for decorationsparamat2018-03-09
* Biomes: Document xyz biome limitsparamat2018-03-09
* Fix bad markdown in lua_api.txtpauloue2018-03-05
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-03
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-27
* is_area_protected: Rename from intersects_protection (#7073)SmallJoker2018-02-25
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-21
* Lua API documentation: Fix spelling (#7046)pauloue2018-02-18
* Add `on_auth_fail` callback (#7039)red-0012018-02-15
* Add minetest.is_player (#7013)you2018-02-05
* Lua_api.txt: Document 'wielditem' visual in object propertiesparamat2018-02-05
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-30
* Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat2018-01-23
* CSM: Remove screenshot APIred-0012018-01-23
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-21
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-20
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-16
* Load a texturepack from the 'textures' subfolder of a gamered-0012018-01-16
* Lua_api.txt: Various improvementsparamat2018-01-15
* Lua_api.txt: Improve bullet point indentation consistencyezhh2018-01-13
* Lua_api.txt: Add chat command params infoezhh2018-01-13
* Lua_api.txt: Fix, improve and add to Object Properties documentationparamat2018-01-12
* Lua_api.txt: Improve and complete ABM documentationparamat2018-01-12
* Lua API docs: Add warning that schematic placing is cachedSokomine2018-01-07
* Fix naming conventions of noise userdatarubenwardy2018-01-07
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-05
* Connected Nodeboxes: Add `disconnected` boxesThomas--S2018-01-03
* Line_of_sight: Improve using VoxelLineIteratorDániel Juhász2017-12-26
* Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2017-12-21