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Age
...
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Document which noise APIs add world seed to noiseparams seed (#9693)
Paramat
2020-04-17
*
Android: add Android Studio support, completely redone java part (#9066)
Maksim
2020-04-15
*
Add all src folders to doxygen (#9603)
DS
2020-04-14
*
Refactor texture overrides and add new features (#9600)
Hugues Ross
2020-04-14
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
*
Play 'player_jump' when player jumps (#9373)
Wuzzy
2020-04-12
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Update API site build (#9622)
Paul Ouellette
2020-04-11
*
Various features and fixes
sfan5
2020-04-11
*
Implement minetest.sound_fade()
sfan5
2020-04-11
*
Clarify use of minetest.request_insecure_environment() (#9597)
rubenwardy
2020-04-06
*
Add allowed_mapgens option in game.conf. (#9263)
Wren Turkal
2020-04-06
*
Some minor Lua API documentation clarifications (#9461)
Wuzzy
2020-04-06
*
Continue with 5.3.0-dev
sfan5
2020-04-05
*
Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)
Paramat
2020-04-03
*
Formspec: Mark `hypertext` and markup language as unstable
v-rob
2020-03-28
*
Improve documentation of minetest.get_node_drops()
sfan5
2020-03-26
*
Fix small typos in lua_api.txt (#9546)
Dave Chu
2020-03-25
*
Formspecs: Add starting frame to `animated_image` (#9411)
v-rob
2020-03-16
*
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
*
Fixes around ServerActiveObject on_punch handling
sfan5
2020-03-05
*
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
*
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
*
Add multiple element selection to `style` and `style_type` (#9380)
v-rob
2020-03-01
*
Fix incorrect spelling in lua_api.txt (#9431)
Gao Tiesuan
2020-02-26
*
Documementation: Add advice on lifetime of ObjectRefs
sfan5
2020-02-23
*
Documentation: More precise description of ObjectRef:remove()
sfan5
2020-02-23
*
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)
Paramat
2020-02-22
*
Add animated_image[] formspec element (#9258)
Hugues Ross
2020-02-15
*
Add missing paramtype2 documentation (#9397)
Wuzzy
2020-02-13
*
Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)
Paramat
2020-02-03
*
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2020-02-01
*
Add table.shuffle (#8299)
HybridDog
2020-02-01
*
Formspec: Create a new class for inventorylists (#9287)
DS
2020-02-01
*
Add 9-slice background support to button formspec elements (#9290)
Hugues Ross
2020-01-26
*
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...
SmallJoker
2020-01-25
*
Remove unused weight property from objects (#9320)
Wuzzy
2020-01-22
*
Resized torchlike sprite now attaches to surface (#9303)
Wuzzy
2020-01-20
*
lua_api.txt: Improve privs_to_string and string_to_privs documentation (#9228)
ANAND
2020-01-19
*
Make clipping of formspec elements more consistent (#9262)
Hugues Ross
2020-01-16
*
Add missing entity documentation (#9297)
Wuzzy
2020-01-09
*
Improve Lua API documentation on sounds (#9265)
Wuzzy
2020-01-08
*
Add table.key_value_swap (#9248)
HybridDog
2020-01-04
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