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*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
*
CSM: Remove screenshot API
red-001
2018-01-23
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
*
Load a texturepack from the 'textures' subfolder of a game
red-001
2018-01-16
*
Lua_api.txt: Various improvements
paramat
2018-01-15
*
Lua_api.txt: Improve bullet point indentation consistency
ezhh
2018-01-13
*
Lua_api.txt: Add chat command params info
ezhh
2018-01-13
*
Lua_api.txt: Fix, improve and add to Object Properties documentation
paramat
2018-01-12
*
Lua_api.txt: Improve and complete ABM documentation
paramat
2018-01-12
*
Lua API docs: Add warning that schematic placing is cached
Sokomine
2018-01-07
*
Fix naming conventions of noise userdata
rubenwardy
2018-01-07
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
*
Connected Nodeboxes: Add `disconnected` boxes
Thomas--S
2018-01-03
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
*
Vector functions: Fix vector.direction() function, improve documentation (#6801)
Paramat
2017-12-21
*
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2017-12-17
*
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
2017-12-16
*
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-12-14
*
Lua_api.txt: Fix a spelling error
ashtrayoz
2017-12-10
*
Auth handler: Player deletion & Iterator (#6741)
sfan5
2017-12-06
*
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
*
Update documentation regarding authentication handler and related functions
sfan5
2017-12-01
*
Lua_api.txt: Remove MT version, fix spelling and clean up
ezhh
2017-12-01
*
Fix spelling mistakes in client_lua_api.txt
Bluebird
2017-11-29
*
Client lua api documentation: .md -> .txt
paramat
2017-11-28
*
Fix lua_api.txt indentation issues
ezhh
2017-11-28
*
Fix documentation formatting for on_death callback
Ezhh
2017-11-28
*
Improve documentation for player:set_attribute()
Ezhh
2017-11-25
*
Fix misspellings
gituser2194
2017-11-24
*
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
*
Ore API documentation: Update and improve
paramat
2017-11-17
*
Lua_api.txt: Add documentation of required mapgen aliases
paramat
2017-11-13
*
Add minetest.safe_write_file() to script API
sfan5
2017-11-08
*
Lua_api.txt: Add documentation for 'eye_height' player object property
paramat
2017-11-06
*
Add sha1 to lua utils. (#6563)
Rob Blanckaert
2017-10-30
*
CSM: Add a way to get current locale from CSM
lisacvuk
2017-10-29
*
Biome API: Add decoration flags for underground decorations
paramat
2017-10-29
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Lua_api.txt: Revert changes to NoiseParams format example
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Correct `prot_vers` in lua_api.txt.
Auke Kok
2017-10-19
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
Simple decorations: Make 'place_offset_y' usable with simple decorations
paramat
2017-10-10
*
Simple decorations: Add 'param2_max' parameter for random param2
paramat
2017-10-09
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