index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
doc
Commit message (
Expand
)
Author
Age
*
Add API function to invoke player respawn
sfan5
2022-05-29
*
Docs: clarify spawn_by for decorations
Zughy
2022-05-23
*
Add missing comma in example in lua_api.txt (#12339)
Wuzzy
2022-05-22
*
Add relative numbers for commands by prepending ~ (#9588)
Wuzzy
2022-05-22
*
Deprecate game.conf name, use title instead (#12030)
rubenwardy
2022-05-21
*
Add doc to list breaking changes for the next major release
Zughy
2022-05-10
*
Docs: Recommend `self.name` (#12239)
Lars Müller
2022-05-09
*
Add vector.combine (#11920)
Lars Müller
2022-05-04
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
*
Support CSS Color Module Level 4 (#12204)
Lars Müller
2022-04-27
*
Fix typo: vector.check() ought to be vector.check(v)
Lars Müller
2022-04-24
*
Update docs to reference CSS Color Module Level 3
Lars Müller
2022-04-21
*
Remove unneeded ObjectRef setter return values (#12179)
Lars Müller
2022-04-10
*
Spacing fixes
ShadowNinja
2022-04-08
*
Fix the documentation of InvRef:get_lists() and clean up code (#12150)
DS
2022-03-29
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
*
Improve lua vector helper class doumentation (#12090)
DS
2022-03-19
*
Readd basic_debug as a HUD flag (#12020)
Lars Müller
2022-03-05
*
Allow get_sky to return a table (#11963)
Zughy
2022-03-05
*
Lua API documentation: Various fixes (#12059)
SmallJoker
2022-02-23
*
Lua API: Consistently use double vs. single quotes (#12075)
Lars Müller
2022-02-22
*
Add support for 'seed' in disallow_mapgen_settings (#12023)
Wuzzy
2022-02-12
*
Correct world_format.txt specification (#12061)
Dennis Jenkins
2022-02-12
*
Allow to set the displayed item count and its alignment via meta (#8448)
DS
2022-02-10
*
Add more documentation for the list[] fs element (#11979)
DS
2022-02-03
*
Document moon orientation relative to sun
Lars Mueller
2022-01-31
*
Use virtual paths to specify exact mod to enable (#11784)
rubenwardy
2022-01-30
*
Continue with 5.6.0-dev
sfan5
2022-01-30
*
Define control(bits) as "unset" for entities (#11995)
Lars Müller
2022-01-27
*
Bump formspec version (#11980)
Vincent Robinson
2022-01-23
*
Fix consistency of sky sun/moon texture behaviour
sfan5
2022-01-22
*
Allow resetting celestial vault elements by leaving its arguments empty (#11922)
Zughy
2022-01-22
*
Fully remove bitmap font support (#11863)
sfan5
2022-01-08
*
Use a database for mod storage (#11763)
Jude Melton-Houghton
2022-01-07
*
Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
*
Fix incorrect bit positions in paramtype documentation
Aritz Erkiaga
2022-01-06
*
Better document sky_color scope (#11892)
Zughy
2022-01-01
*
Add padding[] element to formspecs (#11821)
Vincent Robinson
2021-12-30
*
Remove wrong function from lua_api.txt
sfan5
2021-12-19
*
Disable inventory if player's inventory formspec is blank (#11827)
ROllerozxa
2021-12-13
*
Add pauloue's ItemStack example to docs (#9853)
Francisco
2021-12-10
*
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
*
Add Lua bitop library (#9847)
Lejo
2021-11-26
*
Add backwards-compatible behaviour if too few CAO textures specified
sfan5
2021-11-22
*
Allow for Game-Specific Menu Music (#11241)
ExeVirus
2021-11-22
*
Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)
Elijah Duffy
2021-11-10
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
*
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-10-20
*
Add embedded PNG texture modifier (#11498)
hecks
2021-10-13
[next]