| Commit message (Expand) | Author | Age |
* | Bump formspec version (#11980) | Vincent Robinson | 2022-01-23 |
* | Fix consistency of sky sun/moon texture behaviour | sfan5 | 2022-01-22 |
* | Allow resetting celestial vault elements by leaving its arguments empty (#11922) | Zughy | 2022-01-22 |
* | Fully remove bitmap font support (#11863) | sfan5 | 2022-01-08 |
* | Use a database for mod storage (#11763) | Jude Melton-Houghton | 2022-01-07 |
* | Fix damage wraparound if very high damage (#11872) | Wuzzy | 2022-01-06 |
* | Fix incorrect bit positions in paramtype documentation | Aritz Erkiaga | 2022-01-06 |
* | Better document sky_color scope (#11892) | Zughy | 2022-01-01 |
* | Add padding[] element to formspecs (#11821) | Vincent Robinson | 2021-12-30 |
* | Remove wrong function from lua_api.txt | sfan5 | 2021-12-19 |
* | Disable inventory if player's inventory formspec is blank (#11827) | ROllerozxa | 2021-12-13 |
* | Add pauloue's ItemStack example to docs (#9853) | Francisco | 2021-12-10 |
* | Implemented disconnect_player (#10492) | Corey Powell | 2021-11-26 |
* | Add Lua bitop library (#9847) | Lejo | 2021-11-26 |
* | Add backwards-compatible behaviour if too few CAO textures specified | sfan5 | 2021-11-22 |
* | Allow for Game-Specific Menu Music (#11241) | ExeVirus | 2021-11-22 |
* | Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638) | Elijah Duffy | 2021-11-10 |
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
* | Fix item duplication if player dies during interact callback (alternative) (#... | sfan5 | 2021-10-25 |
* | Add no_texture.png as fallback for unspecified textures | Wuzzy | 2021-10-20 |
* | Add embedded PNG texture modifier (#11498) | hecks | 2021-10-13 |
* | Move archive extraction in content store to async job | sfan5 | 2021-10-07 |
* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
* | Add get_server_max_lag() (#11671) | Wuzzy | 2021-10-05 |
* | Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) | Wuzzy | 2021-10-01 |
* | Add feature table entry for new dynamic media API | sfan5 | 2021-09-19 |
* | Split vector.new into 3 constructors | DS | 2021-09-10 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
* | Switch MapBlock compression to zstd (#10788) | lhofhansl | 2021-08-31 |
* | Add group-based tool filtering for node drops (#10141) | Treer | 2021-08-27 |
* | Fix 6th line of infotext being cut off in half (#11456) | Wuzzy | 2021-08-23 |
* | Clarify the meaning of "rightclick"/"use" in documentation (#11471) | Wuzzy | 2021-08-16 |
* | Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod... | Hugues Ross | 2021-08-12 |
* | Add a simple PNG image encoder with Lua API (#11485) | hecks | 2021-07-29 |
* | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | 2021-07-27 |
* | Improve documentation of tools (#11128) | Wuzzy | 2021-07-27 |
* | Document glasslikeliquidlevel merge bits (#11479) | random-geek | 2021-07-25 |
* | Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) | Wuzzy | 2021-07-15 |
* | Fix documented default colors for set_sky | Hugues Ross | 2021-07-14 |
* | Fix typo in lua_api.txt | hecktest | 2021-07-10 |
* | Use `persistence` instead of `persist` in NoiseParams examples | Lean Rada | 2021-07-10 |
* | Add API for mods to hook liquid transformation events (#11405) | Warr1024 | 2021-07-09 |
* | Document hypertext escaping (#11374) | Wuzzy | 2021-06-22 |
* | Move build/android directory to root of project (#11283) | NeroBurner | 2021-06-21 |
* | Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) | sfence | 2021-06-20 |
* | Add roadmap (#10536) | rubenwardy | 2021-06-17 |
* | Add metatables to lua vectors (#11039) | DS | 2021-06-04 |
* | Add core.compare_block_status function (#11247) | SmallJoker | 2021-05-30 |
* | Fix base64 validation and add unittests (#10515) | Lars Müller | 2021-05-30 |
* | UnitSAO: Prevent circular attachments | SmallJoker | 2021-05-29 |