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* Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-16
| | | | | | | | | | | | | | | | This reverts the removal of Droid Sans as fallback font. The license for this font used to be GPL2. I've updated the font files to Liberation 2.00, which are SIL, and do not require us to ship source code. I've attempted to fix all the attribution and license strings, and used the strings as provided by redhat for attribution to make sure they're correct. Last, I've removed a bunch of executable bits on files that do not need them. Fixes #5231
* FreeType: address font license issues (#5230)Auke Kok2017-02-14
| | | | | | | | | | | It appears we were shipping font files without license text, and I had my doubts about the bitmap fonts being usable directly. This replaces existing TTF fonts with Apache-2.0 licensed fonts from chome core (Cousine, Arimo, Tinos). Include the full license file for all three fonts. The Lucida Sans font bitmap is removed entirely for non-freetype builds. There is therefore only mono fonts for non-freetype builds.
* Compress textures and fontsMaksim Gamarnik2015-10-15
| | | | | Used PNGOUT, OptiPNG and DeflOpt. Removes ~350 KB without any loss in quality.
* Remove accidentally added non-ft font filessapier2015-01-08
|
* Implement proper font handlingsapier2014-11-30
|
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
|
* Make freetype usage configureable by a settingPilzAdam2013-08-04
|
* Add Freetype supportIlya Zhuravlev2013-02-14
d='n174' href='#n174'>174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "settings.h"
#include "porting.h"
#include "filesys.h"
#include "config.h"
#include "constants.h"
#include "porting.h"
#include "util/string.h"

void set_default_settings(Settings *settings)
{
	// Client and server
	settings->setDefault("language", "");
	settings->setDefault("name", "");
	settings->setDefault("bind_address", "");
	settings->setDefault("serverlist_url", "servers.minetest.net");

	// Client
	settings->setDefault("address", "");
	settings->setDefault("enable_sound", "true");
	settings->setDefault("sound_volume", "0.8");
	settings->setDefault("mute_sound", "false");
	settings->setDefault("enable_mesh_cache", "false");
	settings->setDefault("mesh_generation_interval", "0");
	settings->setDefault("meshgen_block_cache_size", "20");
	settings->setDefault("enable_vbo", "true");
	settings->setDefault("free_move", "false");
	settings->setDefault("pitch_move", "false");
	settings->setDefault("fast_move", "false");
	settings->setDefault("noclip", "false");
	settings->setDefault("screenshot_path", ".");
	settings->setDefault("screenshot_format", "png");
	settings->setDefault("screenshot_quality", "0");
	settings->setDefault("client_unload_unused_data_timeout", "600");
	settings->setDefault("client_mapblock_limit", "5000");
	settings->setDefault("enable_build_where_you_stand", "false");
	settings->setDefault("curl_timeout", "5000");
	settings->setDefault("curl_parallel_limit", "8");
	settings->setDefault("curl_file_download_timeout", "300000");
	settings->setDefault("curl_verify_cert", "true");
	settings->setDefault("enable_remote_media_server", "true");
	settings->setDefault("enable_client_modding", "false");
	settings->setDefault("max_out_chat_queue_size", "20");
	settings->setDefault("pause_on_lost_focus", "false");
	settings->setDefault("enable_register_confirmation", "true");

	// Keymap
	settings->setDefault("remote_port", "30000");
	settings->setDefault("keymap_forward", "KEY_KEY_W");
	settings->setDefault("keymap_autoforward", "");
	settings->setDefault("keymap_backward", "KEY_KEY_S");
	settings->setDefault("keymap_left", "KEY_KEY_A");
	settings->setDefault("keymap_right", "KEY_KEY_D");
	settings->setDefault("keymap_jump", "KEY_SPACE");
	settings->setDefault("keymap_sneak", "KEY_LSHIFT");
	settings->setDefault("keymap_drop", "KEY_KEY_Q");
	settings->setDefault("keymap_zoom", "KEY_KEY_Z");
	settings->setDefault("keymap_inventory", "KEY_KEY_I");
	settings->setDefault("keymap_special1", "KEY_KEY_E");
	settings->setDefault("keymap_chat", "KEY_KEY_T");
	settings->setDefault("keymap_cmd", "/");
	settings->setDefault("keymap_cmd_local", ".");
	settings->setDefault("keymap_minimap", "KEY_F9");
	settings->setDefault("keymap_console", "KEY_F10");
	settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
	settings->setDefault("keymap_freemove", "KEY_KEY_K");
	settings->setDefault("keymap_pitchmove", "KEY_KEY_P");
	settings->setDefault("keymap_fastmove", "KEY_KEY_J");
	settings->setDefault("keymap_noclip", "KEY_KEY_H");
	settings->setDefault("keymap_hotbar_next", "KEY_KEY_N");
	settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B");
	settings->setDefault("keymap_mute", "KEY_KEY_M");
	settings->setDefault("keymap_increase_volume", "");
	settings->setDefault("keymap_decrease_volume", "");
	settings->setDefault("keymap_cinematic", "");
	settings->setDefault("keymap_toggle_hud", "KEY_F1");
	settings->setDefault("keymap_toggle_chat", "KEY_F2");
	settings->setDefault("keymap_toggle_fog", "KEY_F3");
#if DEBUG
	settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
#else
	settings->setDefault("keymap_toggle_update_camera", "");
#endif
	settings->setDefault("keymap_toggle_debug", "KEY_F5");
	settings->setDefault("keymap_toggle_profiler", "KEY_F6");
	settings->setDefault("keymap_camera_mode", "KEY_F7");
	settings->setDefault("keymap_screenshot", "KEY_F12");
	settings->setDefault("keymap_increase_viewing_range_min", "+");
	settings->setDefault("keymap_decrease_viewing_range_min", "-");
	settings->setDefault("keymap_slot1", "KEY_KEY_1");
	settings->setDefault("keymap_slot2", "KEY_KEY_2");
	settings->setDefault("keymap_slot3", "KEY_KEY_3");
	settings->setDefault("keymap_slot4", "KEY_KEY_4");
	settings->setDefault("keymap_slot5", "KEY_KEY_5");
	settings->setDefault("keymap_slot6", "KEY_KEY_6");
	settings->setDefault("keymap_slot7", "KEY_KEY_7");
	settings->setDefault("keymap_slot8", "KEY_KEY_8");
	settings->setDefault("keymap_slot9", "KEY_KEY_9");
	settings->setDefault("keymap_slot10", "KEY_KEY_0");
	settings->setDefault("keymap_slot11", "");
	settings->setDefault("keymap_slot12", "");
	settings->setDefault("keymap_slot13", "");
	settings->setDefault("keymap_slot14", "");
	settings->setDefault("keymap_slot15", "");
	settings->setDefault("keymap_slot16", "");
	settings->setDefault("keymap_slot17", "");
	settings->setDefault("keymap_slot18", "");
	settings->setDefault("keymap_slot19", "");
	settings->setDefault("keymap_slot20", "");
	settings->setDefault("keymap_slot21", "");
	settings->setDefault("keymap_slot22", "");
	settings->setDefault("keymap_slot23", "");
	settings->setDefault("keymap_slot24", "");
	settings->setDefault("keymap_slot25", "");
	settings->setDefault("keymap_slot26", "");
	settings->setDefault("keymap_slot27", "");
	settings->setDefault("keymap_slot28", "");
	settings->setDefault("keymap_slot29", "");
	settings->setDefault("keymap_slot30", "");
	settings->setDefault("keymap_slot31", "");
	settings->setDefault("keymap_slot32", "");

	// Some (temporary) keys for debugging
	settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
	settings->setDefault("keymap_quicktune_next", "KEY_END");
	settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
	settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");

	// Visuals
#ifdef NDEBUG
	settings->setDefault("show_debug", "false");
#else
	settings->setDefault("show_debug", "true");
#endif
	settings->setDefault("fsaa", "0");
	settings->setDefault("undersampling", "0");
	settings->setDefault("world_aligned_mode", "enable");
	settings->setDefault("autoscale_mode", "disable");
	settings->setDefault("enable_fog", "true");
	settings->setDefault("fog_start", "0.4");
	settings->setDefault("3d_mode", "none");
	settings->setDefault("3d_paralax_strength", "0.025");
	settings->setDefault("tooltip_show_delay", "400");
	settings->setDefault("tooltip_append_itemname", "false");
	settings->setDefault("fps_max", "60");
	settings->setDefault("pause_fps_max", "20");
	settings->setDefault("viewing_range", "100");
	settings->setDefault("near_plane", "0.1");
	settings->setDefault("screen_w", "1024");
	settings->setDefault("screen_h", "600");
	settings->setDefault("autosave_screensize", "true");
	settings->setDefault("fullscreen", "false");
	settings->setDefault("fullscreen_bpp", "24");
	settings->setDefault("vsync", "false");
	settings->setDefault("fov", "72");
	settings->setDefault("leaves_style", "fancy");
	settings->setDefault("connected_glass", "false");
	settings->setDefault("smooth_lighting", "true");
	settings->setDefault("lighting_alpha", "0.0");
	settings->setDefault("lighting_beta", "1.5");
	settings->setDefault("display_gamma", "1.0");
	settings->setDefault("lighting_boost", "0.2");
	settings->setDefault("lighting_boost_center", "0.5");
	settings->setDefault("lighting_boost_spread", "0.2");
	settings->setDefault("texture_path", "");
	settings->setDefault("shader_path", "");
	settings->setDefault("video_driver", "opengl");
	settings->setDefault("cinematic", "false");
	settings->setDefault("camera_smoothing", "0");
	settings->setDefault("cinematic_camera_smoothing", "0.7");
	settings->setDefault("enable_clouds", "true");
	settings->setDefault("view_bobbing_amount", "1.0");
	settings->setDefault("fall_bobbing_amount", "0.03");
	settings->setDefault("enable_3d_clouds", "true");
	settings->setDefault("cloud_radius", "12");
	settings->setDefault("menu_clouds", "true");
	settings->setDefault("opaque_water", "false");
	settings->setDefault("console_height", "0.6");
	settings->setDefault("console_color", "(0,0,0)");
	settings->setDefault("console_alpha", "200");
	settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)");
	settings->setDefault("formspec_fullscreen_bg_opacity", "140");
	settings->setDefault("formspec_default_bg_color", "(0,0,0)");
	settings->setDefault("formspec_default_bg_opacity", "140");
	settings->setDefault("selectionbox_color", "(0,0,0)");
	settings->setDefault("selectionbox_width", "2");
	settings->setDefault("node_highlighting", "box");
	settings->setDefault("crosshair_color", "(255,255,255)");
	settings->setDefault("crosshair_alpha", "255");
	settings->setDefault("recent_chat_messages", "6");
	settings->setDefault("hud_scaling", "1.0");
	settings->setDefault("gui_scaling", "1.0");
	settings->setDefault("gui_scaling_filter", "false");
	settings->setDefault("gui_scaling_filter_txr2img", "true");
	settings->setDefault("desynchronize_mapblock_texture_animation", "true");
	settings->setDefault("hud_hotbar_max_width", "1.0");
	settings->setDefault("enable_local_map_saving", "false");
	settings->setDefault("show_entity_selectionbox", "true");
	settings->setDefault("texture_clean_transparent", "false");
	settings->setDefault("texture_min_size", "64");
	settings->setDefault("ambient_occlusion_gamma", "2.2");
	settings->setDefault("enable_shaders", "true");
	settings->setDefault("enable_particles", "true");
	settings->setDefault("arm_inertia", "true");

	settings->setDefault("enable_minimap", "true");
	settings->setDefault("minimap_shape_round", "true");
	settings->setDefault("minimap_double_scan_height", "true");

	// Effects
	settings->setDefault("directional_colored_fog", "true");
	settings->setDefault("inventory_items_animations", "false");
	settings->setDefault("mip_map", "false");
	settings->setDefault("anisotropic_filter", "false");
	settings->setDefault("bilinear_filter", "false");
	settings->setDefault("trilinear_filter", "false");
	settings->setDefault("tone_mapping", "false");
	settings->setDefault("enable_bumpmapping", "false");
	settings->setDefault("enable_parallax_occlusion", "false");
	settings->setDefault("generate_normalmaps", "false");
	settings->setDefault("normalmaps_strength", "0.6");
	settings->setDefault("normalmaps_smooth", "1");
	settings->setDefault("parallax_occlusion_mode", "1");
	settings->setDefault("parallax_occlusion_iterations", "4");
	settings->setDefault("parallax_occlusion_scale", "0.08");
	settings->setDefault("parallax_occlusion_bias", "0.04");
	settings->setDefault("enable_waving_water", "false");
	settings->setDefault("water_wave_height", "1.0");
	settings->setDefault("water_wave_length", "20.0");
	settings->setDefault("water_wave_speed", "5.0");
	settings->setDefault("enable_waving_leaves", "false");
	settings->setDefault("enable_waving_plants", "false");


	// Input
	settings->setDefault("invert_mouse", "false");
	settings->setDefault("mouse_sensitivity", "0.2");
	settings->setDefault("repeat_rightclick_time", "0.25");
	settings->setDefault("safe_dig_and_place", "false");
	settings->setDefault("random_input", "false");
	settings->setDefault("aux1_descends", "false");
	settings->setDefault("doubletap_jump", "false");
	settings->setDefault("always_fly_fast", "true");
#ifdef __ANDROID__
	settings->setDefault("autojump", "true");
#else
	settings->setDefault("autojump", "false");
#endif
	settings->setDefault("continuous_forward", "false");
	settings->setDefault("enable_joysticks", "false");
	settings->setDefault("joystick_id", "0");
	settings->setDefault("joystick_type", "");
	settings->setDefault("repeat_joystick_button_time", "0.17");
	settings->setDefault("joystick_frustum_sensitivity", "170");

	// Main menu
	settings->setDefault("main_menu_style", "full");
	settings->setDefault("main_menu_path", "");
	settings->setDefault("serverlist_file", "favoriteservers.txt");

#if USE_FREETYPE
	settings->setDefault("freetype", "true");
	settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
	settings->setDefault("font_shadow", "1");
	settings->setDefault("font_shadow_alpha", "127");
	settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf"));
	settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));

	settings->setDefault("fallback_font_shadow", "1");
	settings->setDefault("fallback_font_shadow_alpha", "128");

	std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE);

	settings->setDefault("fallback_font_size", font_size_str);
#else
	settings->setDefault("freetype", "false");
	settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
	settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));

	std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
#endif
	settings->setDefault("font_size", font_size_str);
	settings->setDefault("mono_font_size", font_size_str);
	settings->setDefault("contentdb_url", "https://content.minetest.net");
#ifdef __ANDROID__
	settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default");
#else
	settings->setDefault("contentdb_flag_blacklist", "nonfree, desktop_default");
#endif


	// Server
	settings->setDefault("disable_escape_sequences", "false");
	settings->setDefault("strip_color_codes", "false");

	// Network
	settings->setDefault("enable_ipv6", "true");
	settings->setDefault("ipv6_server", "false");
	settings->setDefault("max_packets_per_iteration","1024");
	settings->setDefault("port", "30000");
	settings->setDefault("strict_protocol_version_checking", "false");
	settings->setDefault("player_transfer_distance", "0");
	settings->setDefault("max_simultaneous_block_sends_per_client", "40");
	settings->setDefault("time_send_interval", "5");

	settings->setDefault("default_game", "minetest");
	settings->setDefault("motd", "");
	settings->setDefault("max_users", "15");
	settings->setDefault("creative_mode", "false");
	settings->setDefault("enable_damage", "true");
	settings->setDefault("default_password", "");
	settings->setDefault("default_privs", "interact, shout");
	settings->setDefault("enable_pvp", "true");
	settings->setDefault("enable_mod_channels", "false");
	settings->setDefault("disallow_empty_password", "false");
	settings->setDefault("disable_anticheat", "false");
	settings->setDefault("enable_rollback_recording", "false");
#ifdef NDEBUG
	settings->setDefault("deprecated_lua_api_handling", "legacy");
#else
	settings->setDefault("deprecated_lua_api_handling", "log");
#endif

	settings->setDefault("kick_msg_shutdown", "Server shutting down.");
	settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
	settings->setDefault("ask_reconnect_on_crash", "false");

	settings->setDefault("profiler_print_interval", "0");
	settings->setDefault("active_object_send_range_blocks", "4");
	settings->setDefault("active_block_range", "3");
	//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
	// This causes frametime jitter on client side, or does it?
	settings->setDefault("max_block_send_distance", "10");
	settings->setDefault("block_send_optimize_distance", "4");
	settings->setDefault("server_side_occlusion_culling", "true");
	settings->setDefault("csm_restriction_flags", "62");
	settings->setDefault("csm_restriction_noderange", "0");
	settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
	settings->setDefault("time_speed", "72");
	settings->setDefault("world_start_time", "6125");
	settings->setDefault("server_unload_unused_data_timeout", "29");
	settings->setDefault("max_objects_per_block", "64");
	settings->setDefault("server_map_save_interval", "5.3");
	settings->setDefault("chat_message_max_size", "500");
	settings->setDefault("chat_message_limit_per_10sec", "8.0");
	settings->setDefault("chat_message_limit_trigger_kick", "50");
	settings->setDefault("sqlite_synchronous", "2");
	settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
	settings->setDefault("dedicated_server_step", "0.09");
	settings->setDefault("active_block_mgmt_interval", "2.0");
	settings->setDefault("abm_interval", "1.0");
	settings->setDefault("nodetimer_interval", "0.2");
	settings->setDefault("ignore_world_load_errors", "false");
	settings->setDefault("remote_media", "");
	settings->setDefault("debug_log_level", "action");
	settings->setDefault("emergequeue_limit_total", "512");
	settings->setDefault("emergequeue_limit_diskonly", "64");
	settings->setDefault("emergequeue_limit_generate", "64");
	settings->setDefault("num_emerge_threads", "1");
	settings->setDefault("secure.enable_security", "true");
	settings->setDefault("secure.trusted_mods", "");
	settings->setDefault("secure.http_mods", "");

	// Physics
	settings->setDefault("movement_acceleration_default", "3");
	settings->setDefault("movement_acceleration_air", "2");
	settings->setDefault("movement_acceleration_fast", "10");
	settings->setDefault("movement_speed_walk", "4");
	settings->setDefault("movement_speed_crouch", "1.35");
	settings->setDefault("movement_speed_fast", "20");
	settings->setDefault("movement_speed_climb", "3");
	settings->setDefault("movement_speed_jump", "6.5");
	settings->setDefault("movement_liquid_fluidity", "1");
	settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
	settings->setDefault("movement_liquid_sink", "10");
	settings->setDefault("movement_gravity", "9.81");

	// Liquids
	settings->setDefault("liquid_loop_max", "100000");
	settings->setDefault("liquid_queue_purge_time", "0");
	settings->setDefault("liquid_update", "1.0");

	// Mapgen
	settings->setDefault("mg_name", "v7");
	settings->setDefault("water_level", "1");
	settings->setDefault("mapgen_limit", "31000");
	settings->setDefault("chunksize", "5");
	settings->setDefault("mg_flags", "dungeons");
	settings->setDefault("fixed_map_seed", "");
	settings->setDefault("max_block_generate_distance", "8");
	settings->setDefault("projecting_dungeons", "true");
	settings->setDefault("enable_mapgen_debug_info", "false");

	// Server list announcing
	settings->setDefault("server_announce", "false");
	settings->setDefault("server_url", "");
	settings->setDefault("server_address", "");
	settings->setDefault("server_name", "");
	settings->setDefault("server_description", "");

	settings->setDefault("high_precision_fpu", "true");
	settings->setDefault("enable_console", "false");

	// Altered settings for macOS
#if defined(__MACH__) && defined(__APPLE__)
	settings->setDefault("keymap_sneak", "KEY_SHIFT");
	settings->setDefault("fps_max", "0");
#endif

	// Altered settings for Android
#ifdef __ANDROID__
	settings->setDefault("screen_w", "0");
	settings->setDefault("screen_h", "0");
	settings->setDefault("enable_shaders", "false");
	settings->setDefault("fullscreen", "true");
	settings->setDefault("video_driver", "ogles1");
	settings->setDefault("touchtarget", "true");
	settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
	settings->setDefault("touchscreen_threshold","20");
	settings->setDefault("fixed_virtual_joystick", "false");
	settings->setDefault("virtual_joystick_triggers_aux", "false");
	settings->setDefault("smooth_lighting", "false");
	settings->setDefault("max_simultaneous_block_sends_per_client", "10");
	settings->setDefault("emergequeue_limit_diskonly", "16");
	settings->setDefault("emergequeue_limit_generate", "16");
	settings->setDefault("max_block_generate_distance", "5");
	settings->setDefault("enable_3d_clouds", "false");
	settings->setDefault("fps_max", "30");
	settings->setDefault("pause_fps_max", "10");
	settings->setDefault("max_objects_per_block", "20");
	settings->setDefault("sqlite_synchronous", "1");
	settings->setDefault("server_map_save_interval", "15");
	settings->setDefault("client_mapblock_limit", "1000");
	settings->setDefault("active_block_range", "2");
	settings->setDefault("viewing_range", "50");
	settings->setDefault("leaves_style", "simple");
	settings->setDefault("curl_verify_cert","false");

	// Apply settings according to screen size
	float x_inches = ((double) porting::getDisplaySize().X /
			(160 * porting::getDisplayDensity()));

	if (x_inches < 3.7f) {
		settings->setDefault("hud_scaling", "0.6");
		settings->setDefault("font_size", "14");
		settings->setDefault("mono_font_size", "14");
	} else if (x_inches < 4.5f) {
		settings->setDefault("hud_scaling", "0.7");
		settings->setDefault("font_size", "14");
		settings->setDefault("mono_font_size", "14");
	} else if (x_inches < 6.0f) {
		settings->setDefault("hud_scaling", "0.85");
		settings->setDefault("font_size", "14");
		settings->setDefault("mono_font_size", "14");
	}
	// Tablets >= 6.0 use non-Android defaults for these settings
#else
	settings->setDefault("screen_dpi", "72");
#endif
}

void override_default_settings(Settings *settings, Settings *from)
{
	std::vector<std::string> names = from->getNames();
	for (const auto &name : names) {
		settings->setDefault(name, from->get(name));
	}
}