Commit message (Collapse) | Author | Age | |
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* | Semi-transparent background for nametags (#10152) | Zughy | 2020-12-14 |
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* | Various documentation fixes (#10692) | SmallJoker | 2020-12-10 |
| | | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45" | ||
* | Fix falling image of torchlike if paramtype2="none" (#10612) | Wuzzy | 2020-11-15 |
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* | Add model[] formspec element (#10320) | SmallJoker | 2020-11-04 |
| | | | | | | Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Shaders for Android (GLES 2) (#10506) | Vitaliy | 2020-10-25 |
| | | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Devtest: Automatically enable zoom capability (#10493) | Paramat | 2020-10-20 |
| | | | | Make minor improvements to the zoom testing chat command. Delete incorrect line about creative mode from README.md. | ||
* | Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) | Paramat | 2020-10-13 |
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* | Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) | HybridDog | 2020-10-09 |
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* | Add a short_description to be used by mods (#8980) | DS | 2020-10-09 |
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* | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | 2020-10-06 |
| | | | | | Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Lua API: Add register_on_chatcommand to SSM and CSM (#7862) | Elijah Duffy | 2020-10-03 |
| | | | | | | | Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually. | ||
* | Devtest: Extend tooltips of many items and tools (#10312) | Wuzzy | 2020-09-04 |
| | | | Also show error message when using tools wrong | ||
* | Scale inventory image for scaled allfaces nodes (#10225) | Wuzzy | 2020-09-04 |
| | | | The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same) | ||
* | Make bgcolor tint button background images (#9818) | Hugues Ross | 2020-08-29 |
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* | Load media from subfolders (#9065) | DS | 2020-08-20 |
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* | Fix precision not working in hud_change (#10186) | Lars Müller | 2020-08-12 |
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* | content_cao: Support texture animation for upright_sprite (#10020) | sfan5 | 2020-07-30 |
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* | Fix undeclared global in devtest (#10133) | Wuzzy | 2020-07-02 |
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* | Make shading of CAOs optional (#10033) | Danila Shutov | 2020-06-16 |
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* | devtest: Improve tool and formspec usability | sfan5 | 2020-06-08 |
| | | | | also fix the yawsprite test entity | ||
* | Devtest: Fix missing/incorrect liquid properties (#9955) | Wuzzy | 2020-05-30 |
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* | Add disable_jump check for the player's feet | MoNTE48 | 2020-05-29 |
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* | Add minetest.is_creative_enabled | Wuzzy | 2020-05-29 |
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* | Devtest game: Update biome registrations (#9936) | Paramat | 2020-05-26 |
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* | Devtest: Fix crash in player unittest (#9937) | Wuzzy | 2020-05-26 |
| | | | Happened if player unittests run when player has exactly 3 HP | ||
* | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | 2020-05-26 |