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* Fix rotation of falling facedir nodes (#12587)Gregor Parzefall2022-07-31
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* Fix regression & replace more occurrences of vector.new with vector.copy ↵Lars Müller2022-07-14
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* Add missing item alias metatables to async environment (#12458)sfan52022-07-04
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* FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson2022-07-03
| | | | | | | | | | | * FormSpec: 9-slice images and animated_images * Add fgimg_middle; clean up code * Address issues, add tests * Fix stupid error; bump formspec version * Re-add image[] elements without a size
* DevTest: Add item meta editor (#12307)Wuzzy2022-07-02
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* Add unittests for entity lifecycle and callbackssfan52022-06-15
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* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
| | | Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
* Get rid of node metadata when it becomes emptysfan52022-05-29
| | | | fixes #8943
* DevTest: Add nodes and items for testing overlays (#12304)Wuzzy2022-05-27
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* Deprecate game.conf name, use title instead (#12030)rubenwardy2022-05-21
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* DevTest: Fix broken PNG texturesWuzzy2022-05-17
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* Support packing arbitrary graphs (#12289)Jude Melton-Houghton2022-05-10
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* Fix cooking and fuel crafts with aliasesJude Melton-Houghton2022-05-10
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* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
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* Run automated tests when lua files change (#12184)x20482022-04-30
| | | | | | | | | | | * Run automated tests when lua files change * skip busted on devtest * use newer build env * Add .luacheckrc for games/devetest Co-authored-by: sfan5 <sfan5@live.de>
* DevTest: Fix armorball sprite (#12228)Wuzzy2022-04-28
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* DevTest: Add more test weapons and armorball modes (#11870)Wuzzy2022-04-24
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Remove reference to a removed file in devtest (followup to #12157)Dmitry Kostenko2022-04-07
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* Enable shadows by default in devtest (#12157)x20482022-04-07
| | | | | | * Move all shadow control to util_commands * Shadows are now controlled with /set_shadow Co-authored-by: sfan5 <sfan5@live.de>
* Store vector metatable in registryJude Melton-Houghton2022-03-29
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* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
| | | * Also Disable shadows when sun/moon is hidden. Fixes #11972.
* FormspecMenu: make drawing of backgrounds less hacky (#9517)DS2022-02-22
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* Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp2022-02-22
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* Use absolute value for bouncy in collision (#11969)pecksin2022-02-16
| | | | | * use abs(bouncy) in collision * test case for negative bouncy * send abs(bouncy) to old clients
* Allow to set the displayed item count and its alignment via meta (#8448)DS2022-02-10
| | | | | | | | | | | | | * Allow to set the displayed item count and its offset via meta * fix rect constr call * devtest: add dump_item chatcommand * fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now * add missing utf8 to wide conversion * rename to count_meta
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-30
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* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-18
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* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-31
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* Add no_texture.png as fallback for unspecified texturesWuzzy2021-10-20
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* Add embedded PNG texture modifier (#11498)hecks2021-10-13
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* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-01
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* Chop game background in mainmenu (#10796)Lars Müller2021-09-14
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* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
| | | | | | | | | * Add a simple PNG image encoder with Lua API Add ColorSpec to RGBA converter Make a safety wrapper for the encoder Create devtest examples Co-authored-by: hecktest <> Co-authored-by: sfan5 <sfan5@live.de>
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
| | | Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
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* Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-28
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* Fix devtest Lua errorsfan52021-04-21
| | | | | fallback_image() was removed in 3e1904fa8c4aae3448d58b7e60545a4fdd8234f3, which was written after this PR but merged before it.
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
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* Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-05
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* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
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* DevTest: Formspec tests, children getter, better lighttool (#10918)Wuzzy2021-03-16
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* Devtest: Fix missing log level in minetest.log (#11068)Wuzzy2021-03-15
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* Allow overwriting media files of dependencies (#10752)DS2021-02-23
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* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
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* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
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* Fix short_description fallback order (#10943)rubenwardy2021-02-17
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* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
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* Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy2021-02-04
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* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
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* devtest: Fix deprecated alpha usagesfan52021-01-29
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