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path: root/games/minimal/menu/background.png
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* Compress texturesDavid Gumberg2013-06-18
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* games/minimal: Add menu/background.png and menu/icon.pngPerttu Ahola2013-05-02
2' href='#n42'>42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017-8 rubenwardy <rw@rubenwardy.com>
Copyright (C) 2017 raymoo

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "lua_api/l_itemstackmeta.h"
#include "lua_api/l_internal.h"
#include "common/c_content.h"

/*
	NodeMetaRef
*/
ItemStackMetaRef* ItemStackMetaRef::checkobject(lua_State *L, int narg)
{
	luaL_checktype(L, narg, LUA_TUSERDATA);
	void *ud = luaL_checkudata(L, narg, className);
	if (!ud)
		luaL_typerror(L, narg, className);

	return *(ItemStackMetaRef**)ud;  // unbox pointer
}

Metadata* ItemStackMetaRef::getmeta(bool auto_create)
{
	return &istack->metadata;
}

void ItemStackMetaRef::clearMeta()
{
	istack->metadata.clear();
}

void ItemStackMetaRef::reportMetadataChange()
{
	// TODO
}

// Exported functions
int ItemStackMetaRef::l_set_tool_capabilities(lua_State *L)
{
	ItemStackMetaRef *metaref = checkobject(L, 1);
	if (lua_isnoneornil(L, 2)) {
		metaref->clearToolCapabilities();
	} else if (lua_istable(L, 2)) {
		ToolCapabilities caps = read_tool_capabilities(L, 2);
		metaref->setToolCapabilities(caps);
	} else {
		luaL_typerror(L, 2, "table or nil");
	}

	return 0;
}

// garbage collector
int ItemStackMetaRef::gc_object(lua_State *L) {
	ItemStackMetaRef *o = *(ItemStackMetaRef **)(lua_touserdata(L, 1));
	delete o;
	return 0;
}

// Creates an NodeMetaRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
void ItemStackMetaRef::create(lua_State *L, ItemStack *istack)
{
	ItemStackMetaRef *o = new ItemStackMetaRef(istack);
	//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
	*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
	luaL_getmetatable(L, className);
	lua_setmetatable(L, -2);
}

void ItemStackMetaRef::Register(lua_State *L)
{
	lua_newtable(L);
	int methodtable = lua_gettop(L);
	luaL_newmetatable(L, className);
	int metatable = lua_gettop(L);

	lua_pushliteral(L, "__metatable");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);  // hide metatable from Lua getmetatable()

	lua_pushliteral(L, "metadata_class");
	lua_pushlstring(L, className, strlen(className));
	lua_settable(L, metatable);

	lua_pushliteral(L, "__index");
	lua_pushvalue(L, methodtable);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__gc");
	lua_pushcfunction(L, gc_object);
	lua_settable(L, metatable);

	lua_pushliteral(L, "__eq");
	lua_pushcfunction(L, l_equals);
	lua_settable(L, metatable);

	lua_pop(L, 1);  // drop metatable

	luaL_openlib(L, 0, methods, 0);  // fill methodtable
	lua_pop(L, 1);  // drop methodtable

	// Cannot be created from Lua
	//lua_register(L, className, create_object);
}

const char ItemStackMetaRef::className[] = "ItemStackMetaRef";
const luaL_Reg ItemStackMetaRef::methods[] = {
	luamethod(MetaDataRef, contains),
	luamethod(MetaDataRef, get),
	luamethod(MetaDataRef, get_string),
	luamethod(MetaDataRef, set_string),
	luamethod(MetaDataRef, get_int),
	luamethod(MetaDataRef, set_int),
	luamethod(MetaDataRef, get_float),
	luamethod(MetaDataRef, set_float),
	luamethod(MetaDataRef, to_table),
	luamethod(MetaDataRef, from_table),
	luamethod(MetaDataRef, equals),
	luamethod(ItemStackMetaRef, set_tool_capabilities),
	{0,0}
};