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path: root/games/minimal/mods/default/init.lua
Commit message (Collapse)AuthorAge
* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-23
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* Implement formspecdarkrose2012-07-22
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* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
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* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-16
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* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-16
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* Node texture animationPerttu Ahola2012-06-16
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* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose2012-06-03
| | | | empty in minimal game
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-03
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* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-03
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* Use proper furnace cook timePerttu Ahola2012-06-03
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* Lua implementation of furnace with visible active statedarkrose2012-06-03
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* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
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* minetest.get_craft_resultPerttu Ahola2012-06-03
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* Implement sign using form field protocolPerttu Ahola2012-06-03
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* Properly create metadata inventories in minimalPerttu Ahola2012-06-03
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* Random node metadata thingsPerttu Ahola2012-06-03
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* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
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* Make the minimal development test somewhat playable by adding ore generation ↵Perttu Ahola2012-04-05
| | | | and removing the player visual switch test
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-29
| | | | leveldiff)
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-28
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26