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init.lua
Commit message (
Expand
)
Author
Age
*
Readded and optimized mapgen V6
kwolekr
2013-01-21
*
Add initial Lua biomedef support, fixed biome selection
kwolekr
2013-01-21
*
Add the group attached_node
PilzAdam
2012-12-01
*
Add functions to the default mod of minimal game to support old code
PilzAdam
2012-11-01
*
Move falling to builtin
PilzAdam
2012-10-31
*
Fix crash when furnace is full (minimal game)
Perttu Ahola
2012-08-12
*
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...
Perttu Ahola
2012-07-25
*
Add notice in the minimal game
Perttu Ahola
2012-07-25
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Perttu Ahola
2012-07-23
*
Implement formspec
darkrose
2012-07-22
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
*
Update field names to non-deprecated ones in node definition prototype
Perttu Ahola
2012-06-16
*
Use new field names and reorder fields a bit in minimal game
Perttu Ahola
2012-06-16
*
Node texture animation
Perttu Ahola
2012-06-16
*
Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...
darkrose
2012-06-03
*
fix locked chest to not destroy denied items (minimal game)
darkrose
2012-06-03
*
Add fire visualization to minimal furnace menu
Perttu Ahola
2012-06-03
*
Use proper furnace cook time
Perttu Ahola
2012-06-03
*
Lua implementation of furnace with visible active state
darkrose
2012-06-03
*
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
*
minetest.get_craft_result
Perttu Ahola
2012-06-03
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
*
Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
*
Random node metadata things
Perttu Ahola
2012-06-03
*
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
*
Make the minimal development test somewhat playable by adding ore generation ...
Perttu Ahola
2012-04-05
*
Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...
Perttu Ahola
2012-03-29
*
Make mapgen use mapgen_* node aliases rather than the LEGN macro
Perttu Ahola
2012-03-28
*
Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26