aboutsummaryrefslogtreecommitdiff
path: root/games/minimal/mods/default/textures
Commit message (Collapse)AuthorAge
* Replacement for Minimal Development Test (PR) (#9450)Wuzzy2020-05-24
|
* Add 4 missing fallback/default textures (#8845)Wuzzy2019-10-23
| | | Processed using 'optipng -o7 -strip all '
* Minimal: Add river water nodes (#5809)Paramat2017-05-24
| | | Is a base terrain node needed by any core mapgen with sloping rivers.
* Add 2D sheet animation for nodessfan52017-01-02
|
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-02
| | | | | | | | "[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one.
* Minimal: Remove recently added unnecessary nodesparamat2015-07-14
| | | | Fix 'is ground content' for some nodes
* Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat2015-06-12
| | | | Treegen: Remove alias checks from jungletree generation for speed
* Add drowningPilzAdam2013-06-19
|
* Compress texturesDavid Gumberg2013-06-18
|
* Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola2012-11-09
|
* Revert back proper crack texturePerttu Ahola2012-06-16
|
* Allow node cracking animations of any lengthPerttu Ahola2012-06-16
|
* Node texture animationPerttu Ahola2012-06-16
|
* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-03
|
* Lua implementation of furnace with visible active statedarkrose2012-06-03
|
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26