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Commit message (
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Author
Age
*
Allow node cracking animations of any length
Perttu Ahola
2012-06-16
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Update field names to non-deprecated ones in node definition prototype
Perttu Ahola
2012-06-16
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Use new field names and reorder fields a bit in minimal game
Perttu Ahola
2012-06-16
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Node texture animation
Perttu Ahola
2012-06-16
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵
darkrose
2012-06-03
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empty in minimal game
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fix locked chest to not destroy denied items (minimal game)
darkrose
2012-06-03
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Add fire visualization to minimal furnace menu
Perttu Ahola
2012-06-03
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Use proper furnace cook time
Perttu Ahola
2012-06-03
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Lua implementation of furnace with visible active state
darkrose
2012-06-03
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Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
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minetest.get_craft_result
Perttu Ahola
2012-06-03
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Implement sign using form field protocol
Perttu Ahola
2012-06-03
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Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
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Random node metadata things
Perttu Ahola
2012-06-03
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Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
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Add missing mapgen.lua to games/minimal
Perttu Ahola
2012-04-06
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Make the minimal development test somewhat playable by adding ore generation ↵
Perttu Ahola
2012-04-05
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and removing the player visual switch test
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵
Perttu Ahola
2012-03-29
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leveldiff)
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
Perttu Ahola
2012-03-28
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Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-27
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Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26