| Commit message (Expand) | Author | Age |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Add different place sound for nodes | PilzAdam | 2013-03-29 |
* | Use minetest.register_ore() in minimal | PilzAdam | 2013-03-24 |
* | Mapgen indev: float islands, larger far biomes | proller | 2013-03-24 |
* | Liquid fine tuning | proller | 2013-03-14 |
* | new adjustable finite liquid | proller | 2013-02-24 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | Add initial Lua biomedef support, fixed biome selection | kwolekr | 2013-01-21 |
* | Add the group attached_node | PilzAdam | 2012-12-01 |
* | Swap out pixel-perfect nyan cat by request of Chris Torres | Perttu Ahola | 2012-11-09 |
* | Add functions to the default mod of minimal game to support old code | PilzAdam | 2012-11-01 |
* | Move falling to builtin | PilzAdam | 2012-10-31 |
* | Fix crash when furnace is full (minimal game) | Perttu Ahola | 2012-08-12 |
* | Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in... | Perttu Ahola | 2012-07-25 |
* | Add notice in the minimal game | Perttu Ahola | 2012-07-25 |
* | Improve inventory callbacks a bit | Perttu Ahola | 2012-07-25 |
* | Detached inventory callbacks and reworked node metadata callbacks | Perttu Ahola | 2012-07-25 |
* | Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua | Perttu Ahola | 2012-07-23 |
* | Implement formspec | darkrose | 2012-07-22 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Revert back proper crack texture | Perttu Ahola | 2012-06-16 |
* | Allow node cracking animations of any length | Perttu Ahola | 2012-06-16 |
* | Update field names to non-deprecated ones in node definition prototype | Perttu Ahola | 2012-06-16 |
* | Use new field names and reorder fields a bit in minimal game | Perttu Ahola | 2012-06-16 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em... | darkrose | 2012-06-03 |
* | fix locked chest to not destroy denied items (minimal game) | darkrose | 2012-06-03 |
* | Add fire visualization to minimal furnace menu | Perttu Ahola | 2012-06-03 |
* | Use proper furnace cook time | Perttu Ahola | 2012-06-03 |
* | Lua implementation of furnace with visible active state | darkrose | 2012-06-03 |
* | Implement locked chest; add after_place_node and after_dig_node node callbacks | Perttu Ahola | 2012-06-03 |
* | minetest.get_craft_result | Perttu Ahola | 2012-06-03 |
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
* | Properly create metadata inventories in minimal | Perttu Ahola | 2012-06-03 |
* | Random node metadata things | Perttu Ahola | 2012-06-03 |
* | Attempt to begin to implement chests and furnace in Lua (with problems) | Perttu Ahola | 2012-06-03 |
* | Add missing mapgen.lua to games/minimal | Perttu Ahola | 2012-04-06 |
* | Make the minimal development test somewhat playable by adding ore generation ... | Perttu Ahola | 2012-04-05 |
* | Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le... | Perttu Ahola | 2012-03-29 |
* | Make mapgen use mapgen_* node aliases rather than the LEGN macro | Perttu Ahola | 2012-03-28 |
* | Add default_grass_footstep.1.ogg as a test sound in minimal | Perttu Ahola | 2012-03-27 |
* | Move games/minetest to games/minimal and update README.txt | Perttu Ahola | 2012-03-26 |